Difference between revisions of "Getting Involved"

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== Modding ==
== Modding ==
You do not need to be an artist to help modding the game. You can provide assistance to people who want to put their works into the game or help writing tools that speed up the process.
You do not need to be an artist to help modding the game. You can provide assistance to people who want to put their works into the game or help speeding up the process.
This can go from working with existing tools and a hex editor, over further understanding the game and, developing new methods, writing your own tools, up to reverse engineering existing modding tools and even the game itself.
This can go from working with existing tools and a hex editor, over further understanding the game, developing new methods, writing your own tools, up to reverse engineering existing modding tools and even the game itself.


Please be aware that while we are in dire need of people with skills and experience in this area, we also lack the time to provide much initial training. In other words, we rely on you being self-sufficient while at the same time communicating with others active in this area to make sure you are focusing on what is truly needed. The wiki already contains a great deal of info on our current processes and understanding of the game.
Please be aware that while we are in dire need of people with skills and experience in this area, we also lack the time to provide much initial training. In other words, we rely on you being self-sufficient while at the same time communicating with others active in this area to make sure you are focusing on what is truly needed. The wiki already contains a great deal of info on our current processes and understanding of the game.

Revision as of 00:08, 4 April 2015


This article is under construction and subject to change



Introduction

The 4chan Cup lives and thrives on user contribution. Everything in this cup is done >for free, including but not necessarily limited to streaming, commentating, hype videos, promo material, aesthetics, game modding, team management, organization, administration, and maintaining the wiki.

If you are considering to be more than just a viewer, please follow this guide on how to get involved. Some things are not as easy as they seem or have to follow strict guidelines, as we could not manage the amount of contributions otherwise.

Depending on what you want to do and how often, it might be a good idea to contact a manager or join the IRC. The 4chan Cup Thread on /vg/ is also an option, but do not expect the right people to read your post, as the threads go by pretty fast.

Hype material

We consider hype material to be videos, posters, fan art, songs, and whatever else comes to mind that is related to the 4chan Cup, but does not need to be put into the game. Obviously, you don't need to check with anyone to make or share this kind of content, but in case of videos and music there is a good chance it might be usable on stream.

If you do not want to rely on someone in charge stumbling over your content by chance, contact the corresponding manager if it is team-specific or the staff if it isn't.

Promo material

While closely related to hype material, we consider promo material to be 'official'. Hype material can become promo material simply because it is deemed worthy, but there is also promo material that is considered essential and requires prior communication. This includes but might not be limited to cup logos, team logos, and trailers/opening videos that are scheduled to be played on stream (also called hype videos). Refer to Contact to find out who to approach.

In-game content

Making or modifying in-game content always takes two steps: making said content and putting it into the game. The former usually has to follow harsh restrictions the game engine dictates and unless you are providing simple graphics like ad boards or menu backgrounds, you are way better off if you can put your creations in the game yourself. If you are not sure in which category the content you want to provide falls, contact someone already involved with aesthetics and/or modding.

The following aspects can be edited:

  • Player faces / 3d models
  • Kits/Jerseys
  • Shoes
  • Gloves
  • Balls
  • Ad boards
  • Pitches
  • Stadiums
  • Other 3D objects
  • Menu backgrounds
  • User interface graphics
  • Score boards
  • Game tips
  • Other game strings
  • Transition wipes
  • and more

Modding

You do not need to be an artist to help modding the game. You can provide assistance to people who want to put their works into the game or help speeding up the process. This can go from working with existing tools and a hex editor, over further understanding the game, developing new methods, writing your own tools, up to reverse engineering existing modding tools and even the game itself.

Please be aware that while we are in dire need of people with skills and experience in this area, we also lack the time to provide much initial training. In other words, we rely on you being self-sufficient while at the same time communicating with others active in this area to make sure you are focusing on what is truly needed. The wiki already contains a great deal of info on our current processes and understanding of the game.

Commentating

Streaming

Being a streamer is only a few steps away from being the commissioner and thus, it comes with a great deal of responsibility.

Streaming combines most of the prerequisites of commentating with some technical and further personal aspects. As for the technical side of things, you need to have decent connection to stream the game at a good quality, as well as possibly provide a webcam feed to managers and commentators. This implies you have a good understanding of streaming software and audio management. Furthermore, you need to know the game well enough to set up the games and carry out the manager's requests in a timely fashion. As for the additional personal aspects, you need the endurance to stream up to 5 hours in row with only short breaks, as well as be in touch with available commentators who can join you. Most importantly however, you have to be reliable, as people expect you to start the show on time.

These things need practise, so we strongly advise you to offer yourself to host some unofficial events first. This also gives the staff a chance to have a closer look at your qualities as a streamer. From there it might still take a while to be trusted with the responsibility of hosting an official event, but that does not mean you shouldn't start trying to climb that ladder today.

Testing

Management

Wiki maintenance

General input and feedback