User:Potato

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Tactical

  • The second /a/nime League will be played on eFootball PES 21.
  • Rules are the same as the 4chan Cup with differences outlined underneath.

Squad Composition

  1. Each team must have exactly 23 players in their squad.
    1. A squad must contain at least one player with Goalkeeper (GK) as Registered Position with the Playable Position of GK set to 'A', all other Playable Positions must be set to 'C'.
    2. Outfield players will have their Playable Position set to 'A' to match their Registered Position. All their other Playable Positions must be set to 'C'.
  2. A single player of each squad must be assigned the role of Team Captain and should be designated as such in-game.
  3. Players are categorized as regular, silver, or gold as follows:
    1. Regular players including keepers must be rated 77 in all stats.
    2. Silver players must be rated 88 in all stats.
    3. Gold players must be rated 99 in all stats.
  4. Silver and gold players are collectively referred to as medal players.
  5. Medal players may not have Goalkeeper (GK) as a registered or playable postion

Medal System

The /a/nime league allows for 3 different legal medal player combinations.

# Big Three
3x Gold Players
20x Regular Players
# Seasonal Trash
2x Gold Players
2x Silver Players
19x Regular Players
# Harem King
1x Gold Player
4x Silver Players
18x Regular Players


Player Abilities

  1. All players 175cm and below in height may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount. For non-medal players 180 cm and above, their usage and accuracy stats are both capped at 2.
  2. All medal players may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount regardless of height.
  3. All players are allowed to have a lower Attacking Prowess and/or Defensive Prowess, but not higher.
  4. The Form setting is set to 8 for medal players, and 4 for the remaining regular players .
  5. The Injury Resistance setting is set to 3 for medals and 1 for non-medals.
  6. A player cannot have more than a set amount of 'cards', known in the game as Player Skills and COM Playing Styles, under the following restrictions:
    1. Each registered goalkeeper can have at most 2 cards.
    2. Each regular outfield player can have at most 4 cards.
    3. Each silver player can have at most 5 cards.
    4. Each gold player can have at most 6 cards.
  7. Medal players may have free trick cards and/or COM Playing Styles, with the conditions shown below. See the trick card section for a list of permitted trick cards. Note that in the event a player has more than the designated trick card/COM Style limit, all but cards under the limit will be counted in their total.
    1. Each regular outfield player can have 2 trick cards.
    2. Each silver player can have 3 trick cards and 1 COM Playing Style.
    3. Each gold player can have 3 trick cards and 2 COM Playing Styles.
  8. The Team Captain is allowed (but not required to have) a free Captaincy card. This card does not count towards any previous limits. All additional Captaincy cards do count towards any previous limits.
  9. Including free cards such as Captaincy and the trick cards, no player can exceed a total of 10 skill cards.
  10. Outfield players may have 1 less (non-free) card in exchange for an additional player position set to 'A'. There is no limit to the amount of non-free cards that can be traded for extra 'A' positions. Extra 'A' positions may not be 'GK.'
  11. Each player in the squad may be attributed a Playing Styles.
    1. Playing Styles do not count towards the card limit.

Trick Cards

The following cards are the current legal trick cards.

  • S01: Scissors Feint
  • S02: Double Touch
  • S03: Flip Flap
  • S04: Marseille Turn
  • S05: Sombrero
  • S06: Crossover Turn
  • S07: Cut Behind & Turn
  • S08: Scotch Move
  • S09: Step On Skill
  • S23: Rabona
  • S24: No Look Pass

Height Rules

There are three options managers have for distributing team heights, named for their colouring in height charts.

  1. The "green" heights, giving more total height:
    1. Seven layers of height exactly 199cm, with medals receiving a penalty of -2 (silver) or -5 (gold) to all stats. Teams running Big Three (GGG medals) may ignore this stat reduction.
    2. Five players of height exactly 185cm.
    3. Five players of height exactly 180cm.
    4. Six players of height exactly 175cm, with silver medals receiving a +3 bonus to all stats.
  2. The "red" heights, giving bonuses to shorter nonmedal players:
    1. Nine players of height exactly 185cm.
    2. Eight players of height exactly 180cm.
    3. Six players of height exactly 175cm, with silver medals receiving a +3 bonus to all stats and non-medals receiving a +5 bonus to all stats.
  3. The "yellow" heights, giving a significant bonus to a temporary player (known as the "That" player). This player can only be substituted into play after 70 minutes of in-game time has passed:
    1. One player of height exactly 205cm. This must be the "That" player
    2. Eight players of height exactly 185cm.
    3. Eight players of height exactly 180cm.
    4. Six players of height exactly 175cm with silver medals receiving a +3 bonus to all stats.
  4. The six players that are 199cm (if using the green height system) and the six players that are 175cm (regardless of height system) may be set to lower (194-198cm or 155-174cm) heights, but they still count as 199cm or 175cm for height brackets and their "lost" cm cannot be used to make other players taller.
    1. Players who are 175cm may also have one additional card.
  5. Players of height 175cm and below may have 4/4 weak foot accuracy and weak foot usage.
# Height Advantage Total Height (cm)
7x 199cm 1393cm Gold players in this category receive a -5 stat reduction in all stats
Silver players in this category receive a -2 stat reduction in all stats
Teams running Big Three (GGG medals) may ignore this stat reduction
5x 185cm 925cm If GK, increase height to 189cm
5x 180cm 900cm
6x 175cm 1050cm Silver medal players in this category receive a +3 stat boost in all stats
Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Total Height 4268cm
# Stat Advantage Total Height (cm)
9x 185cm 1665cm If GK, increase height to 189cm
8x 180cm 1440cm
6x 175cm 1050cm Silver medal players in this category receive a +3 stat boost in all stats
Non-medal players in this category receive a +5 stat boost in all stats
Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Total Height 4155cm
# Extra Temporary Medal Player Total Height (cm)
1x 205cm 205cm This player is treated as an additional Gold player with the following conditions: It can only be substituted in after 70 in-game minutes have elapsed. It has a rating of 90 in all stats. The Injury Resistance setting is set to 1. May not have GK as a registered position
10x 185cm 1850cm If GK, increase height to 189cm
6x 180cm 1080cm
6x 175cm 1050cm Silver medal players in this category receive a +3 stat boost in all stats
Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Total Height 4185cm