Pro Evolution Soccer 2016/File List

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Pro Evolution Soccer 2016
Game
Rules
Info
Tools
Modding

Some .cpk files will take a very long time to open with JFE. For some .cpk files it is advised to extract all contents with CRI Packed File Maker first before browsing them. This page will list as many files as possible to help you find which dtxx.cpk you need to open for the files you want. However, if you're looking for current aesthetics you'll need to check the DLC .cpk-files in the download folder.

dt00.cpk

Contains several important files related to the startup of PES16.

dt10.cpk

Contains all database files. These help assigning and naming several things like balls, stadiums and coaches. It is advised to check the DLC for the newest versions of these files.

dt11.cpk

Contains almost all menu elements as well as the replay wipes and several icons.

dt12.cpk

This contains several kinds of files, almost all prop objects are found in root/common/demo/prop/ such as trophies and the circleflags. root/common/demo/fixdemoobj/ contains more prop objects, however these are all not animated unlike /prop/. /mob/ contains special audience models and /anime/ contains almost all pre-rigged animation skeleton files.

dt13.cpk

This contains several animation data files.

dt15.cpk

This contains a lot of thumbnails, previews, balls, shaders, team logos, flags and whatnot.

dt16.cpk

This contains all data for the flow of menus in the game.

dt17.cpk

This contains the system .str-files.

dt18.cpk

This contains several files that help control the AI during the game.

dt19.cpk

This contains several files that help control the crowd AI during the game.

dt20_eng.cpk

This contains language-specific string files that help name all menus and other stuff in the game. It also contains several language-specific menu files that would otherwise be in dt11.cpk.

dt30.cpk

This contains all models and textures related to stadiums, but also stadium staff and billboards.

dt32.cpk

This contains almost all models and textures related to edit players, hairs, kits and more.

dt33.cpk

This contains all player boots and gloves.

dt34.cpk

This contains all kit textures and config files as well as the UniColor.bin .

dt35.cpk

This contains all uniform/kit related models as well as the badge textures for the different leagues and cups.

dt36.cpk

This contains all real player faces packed as separate .cpk files. So you will have to extract these .cpk files first and open them separately. It also contains the database files for the appearance (skin colors, body build and whatnot) of the players as well as the referees.

dt40.cpk

This contains audio database files with background and system music.

dt41_eng.cpk

This contains all the language-specific commentary audio database files.

dt42.cpk

This contains several files that control the game audio.

dt43_eng.cpk

This contains several files that control the game audio.

dt44.cpk

This contains all standard audio files that are not language-specific, for example the chants, player voices and stadium announcer, but also system sounds.

dt70.cpk

This contains all video cutscene files, for example the CL video between the group and knockout stages, but also the Pitch is Ours video.