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User:Lear
What to do With Dead Teams or: Necromancy for the Basement Dweller
If reading makes you break out into hives there is a tl;dr at the bottom.
This article will list three things regarding the inclusion of dead teams into the 2015 Spring Babby Cup, these articles listed in the order I will address them are as follows: what the goal of the inclusion of dead teams is and by extension what the expectations placed on dead teams should be, how it will be decided which dead teams get revived, and how the exports should be put together for these teams. I am not listing every possible options but the options I feel should be seriously considered, if you have an idea PLEASE TELL SOMEONE, any decent idea should be put out there and built upon.
The goal of the dead teams is fairly straight forward, they exist to allow eight groups of five whereas without them the groups would be uneven and it has been decided that having an even forty is the preferable path. The more difficult question is about what is expected of the dead teams that will compete, what is the expected strength of the autopilot teams and how should the strength of them be approached. As demonstrated by /e/ over the past year a well set up team can destroy even on auto-pilot and in general "no manager abuse" has been seen before where a team with no instructions have made a great showing. But I do not believe the dead teams should be placed in a favourable position for several reasons. The first reason is the difficulty in making the team strong, to do so would require a person willing to put great effort into making a team succeed that they most likely do not want to, given that that person would likely be needed to be in a position of trust and that the people in a position of trust are busy working on Spring attempting to give dead teams strong tactics. A second reason is that the fact that these teams are dead suggests that there is less enthusiasm about seeing them compete than the "live" teams, while it would be a novelty because of the circumstances to see a dead team advance I believe it would be generally preferable to see a team that is being actively supported by fans advance. This statement could cause scorn from people who might be correct arguing about how teams with no manager might still have supporters who want the team to succeed but for whatever reason are not stepping up. Trying to determine the size of a teams fanbase I believe is an almost impossible metric and since I also believe that all dead teams should be treated the same for the sake of fairness I suggest that a wide brush be waved over the teams and the goal for the dead teams should be that they are entertaining canon fodder, they should not advance but a team slipping up against them ought to be a very possible possibility.
This asks how the teams' exports should be made, and there are six parts of the export that need to be determined: formation, sliders (or the PES 15 equivalent), heights, which players are medals, cards, and how the team should act on game day. I suggest looking at the only recent case of a dead team competing in any regard which is /rs07g/'s entry into the third VGL. I asked Cosa Nostra who put together the export for this team the process that he went through. Before that it should be addressed that Cosa Nostra has always insisted that the VGL was a fun event and not serious business so while his method might not be the least rigged way possible it should be looked at. His method when I asked was that he kept the formation and sliders of the team /rs07g/ was set to override and simply changed the names. I believe this to be a fair metric that addresses two of the six nodes to be given solutions. For medal status I suggest to simply look at the team to be overwritten and make the two starting players with the best stat total the team's gold players then make the next two highest the silvers. This will lead to unusual tactics for certain but it is a fair way to do construct the teams as it ignores any bias by the person making the exports and could very well lead to hilarious results as a byproduct though not all will appreciate that. For team cards I suggest they not be given any cards and the cards on the existing players be left as along as they comply with Cup regulations, if they do not cards should be randomly removed until they have a legal number of cards. A team not competing with cards would put them at a significant disadvantage but as demonstrated by [s4s] in Captain Planet's Test Cup V15 it is possible for a team with no cards to put on a good show and produce entertaining games even if they lost all of their matches. As for how the teams should be treated day of the matches I believe that subbing for best condition and substituting out the three most tired players at sixty-five minutes. These tactics are similar to what a manager would leave for their team if they were not present and allows the team to utilize all 23 players on the roster without unnecessary rigging taking place.
The most difficult part of putting together the exports fairly in my opinion is deciding on the heights for the players. This becomes especially difficult given that there is both an option for a height cap or for better heights but worsened stats. Since the "default" choice for heights is the 189cm cap option I suggest that the dead teams be given that option as trying to balance the two possibilities would not be worth trying the effort needed. Then once that has been decided how will it be decided which players will be what height. I suggest that the same logic be applied to height as I suggested be applied to the medal status of the player, with the tallest X default players being put into the tallest bracket then continue this process for all the players. Teams that are put together by the teams' manager have an additional 25cm of height to spread around but I do not believe it should be given to the dead teams and putting them at the bottom of every height bracket is the impartial way to do it.
Now the question that people actually care about, who gets to compete? The easiest way to decide is to put the names in the hat on the day of the draw and go from there. This method is fair but I believe it should be seen as the method for if there are no other ideas. That said the only way I believe a team's entry should be considered above the fate given by the hat is if it is possible to prove recent board interest. What passes as adequate board interest should be up to the 4CCC but things like threads on the board that attracted a response, and polls run on the board are examples of interest. It should not be anons in /4ccg/ saying they are fans as that is not a good metric for determining the interest of the boards. If interest can be proven from more dead teams than there are spots then it is up to the committee to decide which has the best case, if one can prove interest then put the remaining spot to the hat. however it should be noted that evidence of interest will most likely be heavily scrutinized for various reasons so I believe that the situation should be viewed as: hat until proven not hat.
And now for the tl;dr you all scrolled down to read instead of the above text
1) The dead teams should be "entertaining cannon fodder"
2) /rs07g/ should be viewed as the precedent for dead teams competing
3) Keep the default formation and sliders for the teams that are to be overwritten
4) The two starting outfielders with the highest stat total are the golds, next two highest are the silvers
5) No cards should be added to the players and if they have cards by default that exceed regulations remove them at random until they comply with the rules
6) For tactics the teams should sub for best condition then at 65 minutes sub out the three most tired players
7) The heights should be the max 189 option with the same logic for determining medal status be given here (X tallest players in tallest bracket, next Y tallest players in next bracket, etc.)
8) Dead teams do not get to have the bonus 25cm for height teams normally have
9) The teams that get to compete should be drawn from a hat unless someone can prove RECENT board interest in which case they will be granted entry