Difference between revisions of "User:MarcoZ/AI Scrapbook"

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===Dribble===
===Dribble===
<pre>0.8 -> 1.0    //enemyDist (dribble)</pre>
<pre>0.8 -> 1.0    //enemyDist</pre>
 


===Throughpass===
===Throughpass===

Revision as of 18:21, 18 October 2018

Scrapbook of shit to change in dt18 constants files

I'm calling this first version experiment16; I'll try to restore as many values from 16 as possible to 17 to see what the effect is. Note that this will not make the game yet another 16, as things like the broken GKs and the Advanced Tactics don't depend from these files.

The format is "Value in 17 -> Value in 16". Some of these may be out of order, will evaluate later.

Player

Grounderpass

//receiveSpeed//
38.0 -> 35.0
33.0 -> 30.0
28.0 -> 25.0
28.0 -> 25.0
30.0 -> 30.0

Flypass

//attackSideAdjustAngleXZMax//
1.0 -> 180
1.0 -> 20
0.5 -> 10
//defenceSideAdjustAngleXZMax//
1.0 -> 180
0.25 -> 5
0.125 -> 2.5
0   //padding (?)
 
4.5 -> 6.0        //heightForDistMaxParaMax
6.0 -> 9.5        //heightForDistMaxParaMin
2.0 -> 1.2        //heightForDistMaxSkill
8.0    -> 1.75       //heightForDistMax_high
1.2    -> 60    //heightForDistMinParaMax
1.2    -> 10    //heightForDistMinParaMin
1.5    -> 0.3     //heightForDistMinSkill
1.75    //heightForDistMin_high *
*Missing in PES16

Dribble

0.8 -> 1.0    //enemyDist

Throughpass

25.0 -> 22.0	//searchLengthMax 
30.0 -> 20.0	//searchLengthMax_fly 
3.0        //angleYMax *
40.0    //distMaxAngleY *
12.0    //distMinAngleY *
*Missing in PES16 entirely.

Block

//touchAfterSec//
0.5    -> 2 //normal
1.0    //speedBall -> missing in 16 

ballplayerShoot

ballplayershoot
30.0 -> 90    //rangeAngleGoalFront
50.0 -> 6    //rangeAngleMax
10.0 -> 4    //rangeDistForce
16.0    -> 3 //rangeDistHedding
26.0 -> 30    //rangeDistMiddle
16.0    -> 10//rangeDistShort

ballplayerDribble

6.0 -> 10        //distDecideAngle
3.0    -> 5    //enemyCheckDistMin

avoid

avoid
45.0 -> 37.5    //angleVelocity
8.0    -> 4.0    //cornerKickTime2

Team

Probably the spicy shit that made 16 behave like crap. (Or part of it)

basePosition

-10.0 -> 10	//adjustBackOF
-4.0 -> -10	//adjustCloseRate_stratagy_defensive
10.0 -> 15.0	//adjustDefenceLine_strategy_defensive
-5.0 -> -10	//adjustDefenceLine_strategy_levelup
2.0 -> 6		//adjustDfLineWidth_GoalKick
0.23 -> 0.2	//adjustSpaceCoverRate
-1.5 -> -3	//adjustWidth_strategy_defensive
0.6 -> 0.3	//ballSideMaxRate_stratagy_defensive
30.0 -> 20.0	//baseDist_FreeKick
42.0 -> 40	//closeRate_DF_FW_Retreat
16.0 -> 10.0	//dfLineWidth_3
20.0 -> 24	//dfLineWidth_4
24.0 -> 28	//dfLineWidth_5
18.0 -> 20      //gklBaseX
0.42 -> 0.35    //gklBaseZRate
21.0 -> 30.0	//gksBaseX
0.42 -> 0.35    //gksBaseZRate
0.8 -> 0.6	//lastLineCloseMaxRate
35.0 -> 40	//lengthDf
35.0 -> 32       //lengthDf_Retreat
7.0 -> 3	//minWidth_stratagy_defensive
45.0 -> 42	//offenceWideLength
48.0 -> 45	//offenceWideLength_concept_side
0.6 -> 0.3	//sideBackPushUpRate
0.43 -> 0.4	//spaceCoverRate

defenceMark

60 -> 80        //backAngleLimitGoal
40 -> 28        //checkTargetGoalDist

Match

Probably not much lul