Difference between revisions of "User:Prunselball"

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!W7Lisdehms
Dipshit who got roped into caretaking/managing {{team away|utg}} to keep them alive; still at it for reasons unknown.


Dipshit who got roped into caretaking/managing /utg/ to keep them alive.
Did some non-3D aesthetic bits and bobs for {{team away|mint}} and {{team away|HAHA}} too, but that's strictly non-managerial.


Also the guy who won the [https://implyingrigged.info/wiki/Mega_Garbage_Day_Extravaganza#Final Golden Spoon] for /gd/ in 2022.
Also the guy who won the [[Mega_Garbage_Day_Extravaganza#Final|Golden Spoon]] for {{team away|gd}} in the 2022 [[Mega_Garbage_Day_Extravaganza|Mega Garbage Day Extravaganza]].
 
{{Anonymous|Prunselball|!W7Lisdehms}} on the extremely low chance you need to confirm it's me saying something.
 
== /utg/ Stat Autism Weirdness ==
<br>
As of the end of VGL22:
<br>
* The {{team away|utg}} team has the most roster appearances without ever reaching a /vg/ League semifinal at 12; the current 2nd place of this (dubious) record is minor rival {{team away|@}} with 10.
* Of active roster streaks, {{team away|utg}} has the longest with 6, followed by {{team away|twg}} ({{tt|4*|finished 22nd in VGL22, but roster slot revoked}}, 2 semis, 2 stars),  {{team away|smtg}} (4, 1 semis, 0 stars), {{team away|2hug}} (3, 1 semi, 1 star), and {{team away|bag}} (3, 1 semi, 0 stars).
<br>
{| class="wikitable sortable"
|+ Complete List of 6+ Rep Streaks (Top 22 Finishes) Across All VGL History
|-
! Streak !! Team !! Leagues !! Streak Era !! Lifetime Roster Rate !! Streak Semis !! Streak Stars !! Lifetime Semis !! Lifetime Stars !! Team Status !! Streak Status
|-
| 8 || {{team away|lolg}} || VGL1 - VGL8 || Old || 90.00% (9 out of 10) || 1 || 0 || 1 || 0 || ded || ded
|-
| 7 || {{team away|hsg}}|| VGL7 - VGL13 || Hybrid || 88.89% (8 out of 9) || 2 || 0 || 3 || 0 || ded || ded
|-
| 7 || {{team away|drg}} || VGL5 - VGL11 || Hybrid || 81.25% (13 out of 16) || 2 || 0 || 3 || 0 || ded || ded
|-
| 7 || {{team away|twg}} || VGL1 - VGL7 || Old || 70.00% (14 out of 20) || 2 || 1 || 5 || 3 || LIV || ded
|-
| 6 || {{team away|utg}} || VGL17 - VGL22 || Current || 85.71% (12 out of 14) || 0 || 0 || 0 || 0 || LIV || LIV
|-
| 6 || {{team away|hgg2d}} || VGL15 - VGLX2 || Current || 87.50% (7 out of 8) || 2 || 2 || 2 || 2 || LIV || ded
|-
| 6 || {{team away|xcg}} || VGL6 - VGL11 || Hybrid || 88.89% (8 out of 9) || 2 || 0 || 3 || 1 || ded || ded
|-
| 6 || {{team away|nepgen}} || VGL1 - VGL6 || Old || 59.09% (13 out of 22) || 2 || 0 || 3 || 0 || LIV || ded
|}
* If absences are not considered as breaking streaks: {{team away|drg}} and {{team away|xcg}} would both increase to 8, {{team away|utg}} would increase to 7, and both the {{team away|xcg}} and {{team away|hsg}} streaks would still be alive if the teams revived.
<br>
* Post-revival, every {{team away|utg}} appearance in the knockout rounds was ended by the team that would go on to ''lose'' that League's finals and finish in second overall.
** These were {{team away|mjg}} in VGL17, {{team away|akg}} in VGL19, {{team away|revue}} in VGL21, and {{team away|gfg}} in VGL22; this can extended further back in time (skipping absences) to {{team away|drg}} in VGL13.
** The two teams to beat {{team away|utg}} in SR in this time ({{team away|@}} in VGL18 SR2, {{team away|fgoalter}} in VGLX2 SR1) were both immediately eliminated in their next game.
** Additionally, {{team away|fgg}} would go on to place 2nd after defeating the team in Survival Round 2 of VGLX, in a match that still holds various single-game carding records.
 
== Graphic Design IS My Passion! ==
 
<gallery widths="200px" heights="200px">
File:WC22_Design_B.png|[[2022_4chan_Winter_Cup_Logo_Proposals_Gallery|WC22 B]] (7th / 12)<br>heheheh... benis
File:ABC23_Design_C.png|[[2023_4chan_Autumn_Babby_Cup_Logo_Proposals_Gallery|ABC23 C]] (6th / 9)<br>Peach Creek variant
File:ABC23_Design_Bq.png|[[2023_4chan_Autumn_Babby_Cup_Logo_Proposals_Gallery|ABC23 Bq]] (7th / 9)<br>Jawbreaker variant
File:SC24_Design_E3.png|[[2024_4chan_Summer_Cup_Logo_Proposals_Gallery|SC24 E3]] (2nd / 10)<br>Beach Blast (T-shirt colorway)
File:SC24_Design_E1.png|[[2024_4chan_Summer_Cup_Logo_Proposals_Gallery|SC24 E1]] (3rd / 10)<br>Beach Blast (PPV colorway)
File:SC24_Design_E2.png|[[2024_4chan_Summer_Cup_Logo_Proposals_Gallery|SC24 E2]] (4th / 10)<br>Bash at the Beach (same thing)
File:HAHA_logo.png|{{team away|HAHA}} logo, VTL7 - present<br>([https://en.wikipedia.org/wiki/Canada_men%27s_national_soccer_team Canada Men's team])
File:HAHA_secretlogo.png|{{team away|HAHA}} alt logo, VTL7 - present<br>([https://en.wikipedia.org/wiki/Mito_HollyHock Mito HollyHock])
File:ABC24_Design_Cq.png|[[2024_4chan_Autumn_Babby_Cup_Logo_Proposals_Gallery|ABC24 Cq]] (2nd / 5)<br>load a' horseshit
</gallery>

Latest revision as of 07:26, 30 September 2024

Dipshit who got roped into caretaking/managing Utg icon.png /utg/ to keep them alive; still at it for reasons unknown.

Did some non-3D aesthetic bits and bobs for Mint icon.png /mint/ and HAHA icon.png /HAHA/ too, but that's strictly non-managerial.

Also the guy who won the Golden Spoon for Gd icon.png /gd/ in the 2022 Mega Garbage Day Extravaganza.

Prunselball !W7Lisdehms on the extremely low chance you need to confirm it's me saying something.

/utg/ Stat Autism Weirdness


As of the end of VGL22:

  • The Utg icon.png /utg/ team has the most roster appearances without ever reaching a /vg/ League semifinal at 12; the current 2nd place of this (dubious) record is minor rival @ icon.png /@/ with 10.
  • Of active roster streaks, Utg icon.png /utg/ has the longest with 6, followed by Twg icon.png /twg/ (4*, 2 semis, 2 stars), Smtg icon.png /smtg/ (4, 1 semis, 0 stars), 2hug icon.png /2hug/ (3, 1 semi, 1 star), and Bag icon.png /bag/ (3, 1 semi, 0 stars).


Complete List of 6+ Rep Streaks (Top 22 Finishes) Across All VGL History
Streak Team Leagues Streak Era Lifetime Roster Rate Streak Semis Streak Stars Lifetime Semis Lifetime Stars Team Status Streak Status
8 Lolg icon.png /lolg/ VGL1 - VGL8 Old 90.00% (9 out of 10) 1 0 1 0 ded ded
7 Hsg icon.png /hsg/ VGL7 - VGL13 Hybrid 88.89% (8 out of 9) 2 0 3 0 ded ded
7 Drg icon.png /drg/ VGL5 - VGL11 Hybrid 81.25% (13 out of 16) 2 0 3 0 ded ded
7 Twg icon.png /twg/ VGL1 - VGL7 Old 70.00% (14 out of 20) 2 1 5 3 LIV ded
6 Utg icon.png /utg/ VGL17 - VGL22 Current 85.71% (12 out of 14) 0 0 0 0 LIV LIV
6 Hgg2d icon.png /hgg2d/ VGL15 - VGLX2 Current 87.50% (7 out of 8) 2 2 2 2 LIV ded
6 Xcg icon.png /xcg/ VGL6 - VGL11 Hybrid 88.89% (8 out of 9) 2 0 3 1 ded ded
6 Nepgen icon.png /nepgen/ VGL1 - VGL6 Old 59.09% (13 out of 22) 2 0 3 0 LIV ded
  • If absences are not considered as breaking streaks: Drg icon.png /drg/ and Xcg icon.png /xcg/ would both increase to 8, Utg icon.png /utg/ would increase to 7, and both the Xcg icon.png /xcg/ and Hsg icon.png /hsg/ streaks would still be alive if the teams revived.


  • Post-revival, every Utg icon.png /utg/ appearance in the knockout rounds was ended by the team that would go on to lose that League's finals and finish in second overall.
    • These were Mjg icon.png /mjg/ in VGL17, Akg icon.png /akg/ in VGL19, Revue icon.png /revue/ in VGL21, and Gfg icon.png /gfg/ in VGL22; this can extended further back in time (skipping absences) to Drg icon.png /drg/ in VGL13.
    • The two teams to beat Utg icon.png /utg/ in SR in this time (@ icon.png /@/ in VGL18 SR2, Fgoalter icon.png /fgoalter/ in VGLX2 SR1) were both immediately eliminated in their next game.
    • Additionally, Fgg icon.png /fgg/ would go on to place 2nd after defeating the team in Survival Round 2 of VGLX, in a match that still holds various single-game carding records.

Graphic Design IS My Passion!