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== | == Ruleset Suggestion == | ||
=== Summary === | |||
* | This is basically a ruleset suggestion for [[2020 4chan Winter Cup]] or the cup after that. The thought process for the changes was basically: | ||
* | * Too many trick cards and divide between gold and silver is not showed up regards that and not many people can probably find more tricks for non medals that interesting. So I've reduced it by one for every player category except gold. Plus it should reduce the problem /admin/ had with my previous suggestion because it was passing the 10 card PES ingame limit. | ||
* | * Height abuse way overdone. 194cm is more than enough for strikers, 199cm is too much and the paranoia of the gay menace (Spring and Summer 17 /lgbt/) returning regards medal nerfing is unjustified. | ||
* Injury Resistance for manlets on red bracket. In order to give the red bracket manlets a weakness (as just how the green bracket has its manlet weakness aka no stat buff) they should have injury resistance set to 1, for non-medals at least, which should give some entertainment if they are dying because lmao {{greentext|manlets}}. Also Injury Resistance set to 2 for the other non-medals that aren't 175cm. | |||
* Feel free to give feedback. | |||
* | |||
''Note: some terms below are from the UK English version of the game. The US English version sometimes uses different terms (e.g. 'condition' instead of 'form').'' | |||
=== Squad Composition === | |||
#Each team must have exactly 23 players in their squad | |||
##A squad must contain '''at least''' one player with Goalkeeper (GK) as ''Registered Position'' with the ''Playable Position'' of GK set to 'A', all other ''Playable Positions'' must be set to 'C'. | |||
##Outfield players will have their ''Playable Position'' set to 'A' to match their ''Registered Position''. All their other ''Playable Positions'' must be set to 'C'. | |||
#A single player of each squad must be assigned the role of ''Team Captain'' and should be designated as such in-game. | |||
#Players are categorized as '''regular''', '''silver''', or '''gold''' as follows: | |||
##18 of the players must be designated regular players. All regular players including keepers must be rated 77 in all stats. | |||
##Two outfield players must be designated as ''silver'' and be rated 88 in all stats. | |||
##Two outfield players must be designated as ''gold'' and be rated 99 in all stats. | |||
#Silver and gold players are collectively referred to as '''medal players'''. | |||
=== Player Abilities === | |||
#All players 175cm and below in height may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount. For non-medal players 180 cm and above, their usage and accuracy stats are both capped at 2. | |||
#All medal players may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount regardless of height. | |||
#All players are allowed to have a lower ''Attacking Prowess'' and/or ''Defensive Prowess'', but not higher. | |||
#The Form setting is set to 8 for ''medal'' players, and 4 for the remaining ''regular'' players . | |||
#The Injury Resistance setting is set to 3 for medal players, 2 for non medals and 1 for the 175cm players on the red bracket. | |||
#A player cannot have more than a set amount of 'cards', known in the game as [[Pro Evolution Soccer 2019/Tactical#Player Specific Tactical Options|Player Skills and COM Playing Styles]], under the following restrictions: | |||
##Each registered goalkeeper can have at most 3 cards. | |||
##Each ''regular'' outfield player can have at most 4 cards. | |||
##Each ''silver'' player can have at most 5 cards. | |||
##Each ''gold'' player can have at most 6 cards. | |||
# Medal players may have free '''trick cards''' and/or '''COM Playing Styles''', with the conditions shown below. See the trick card section for a list of permitted trick cards. Note that in the event a player has more than the designated trick card/COM Style limit, all but cards under the limit will be counted in their total. | |||
##Each ''regular'' outfield player can have 1 trick card. | |||
##Each ''silver'' player can have 2 trick cards and 1 COM Playing Style. | |||
##Each ''gold'' player can have 3 trick cards and 2 COM Playing Styles. | |||
#The Team Captain is allowed (but not required to have) a free ''Captaincy'' card. This card does not count towards any previous limits. All additional ''Captaincy'' cards do count towards any previous limits. | |||
#Including free cards such as Captaincy and the trick cards, no player can exceed a total of 10 skill cards. | |||
#Players may trade a non-free card in exchange for an additional player position set to 'A'. There is no limit on the number of non-free cards you may trade for an extra A position. Extra 'A' positions may not be 'GK.' | |||
#Each player in the squad may be attributed a [[Pro Evolution Soccer 2019/Tactical#Playing Style|Playing Styles]]. | |||
##Playing Styles do not count towards the card limit. | |||
==== Trick Cards ==== | |||
The following cards are the current legal trick cards. | |||
* S01: Scissors Feint | |||
* S02: Double Touch | |||
* S03: Flip Flap | |||
* S04: Marseille Turn | |||
* S05: Sombrero | |||
* S06: Crossover Turn | |||
* S07: Cut Behind & Turn | |||
* S08: Scotch Move | |||
* S09: Step on Skill | |||
* S23: Rabona | |||
* S24: No Look Pass | |||
=== Height Rules === | |||
There are two options managers have for distributing team heights, named for their traditional colouring in height charts. | |||
# The "green" heights, giving more total height: | |||
## Six players of height exactly 194cm. | |||
## Five players of height exactly 185cm. | |||
## Six players of height exactly 180cm. | |||
## Six players of height exactly 175cm. | |||
# The "red" heights, giving bonuses to shorter nonmedal players: | |||
## Ten players which are either: | |||
### Outfield players of height exactly 185cm. | |||
### Goalkeepers of height exactly 189cm. | |||
## Seven players of height exactly 180cm. | |||
## Six players of height exactly 175cm, with non-medals receiving a +5 bonus to all stats. | |||
# The six players that are 175cm may be set to lower (155-174cm) heights, but they still count as 175cm for height brackets and their "lost" cm '''cannot''' be used to make other players taller. | |||
## Players who are 175cm may also have one additional card. | |||
# Players of height 175cm and below may have 4/4 weak foot accuracy and weak foot usage. | |||
{| class="wikitable" style="text-align:center;border:2px solid #c6c6c6;width:55%;background:#d9ead3" | |||
|- | |||
!style="background:#93c47d;width:4%"| # | |||
!style="background:#93c47d;width:18%"| Height Advantage | |||
!style="background:#93c47d;width:15%"| Total Height (cm) | |||
!style="background:#93c47d"| | |||
|- | |||
| 6x | |||
| 194cm | |||
| 1164cm | |||
| | |||
|- | |||
| 5x | |||
| 185cm | |||
| 925cm | |||
| If GK, increase height to 189cm | |||
|- | |||
| 6x | |||
| 180cm | |||
| 1080cm | |||
| | |||
|- | |||
| 6x | |||
| 175cm | |||
| 1050cm | |||
| Players in this category may use 1 additional card<br>Players in this category may have 4/4 weak foot accuracy/usage | |||
|-style="background:#d0e0e3;border-top: 2px solid #000" | |||
| | |||
| '''Total Height''' | |||
| '''4219cm''' | |||
| | |||
|} | |||
{| class="wikitable" style="text-align:center;border:2px solid #c6c6c6;width:55%;background:#f9cb9c" | |||
|- | |||
!style="background:#e06666;width:4%"| # | |||
!style="background:#e06666;width:18%"| Stat Advantage | |||
!style="background:#e06666;width:15%"| Total Height (cm) | |||
!style="background:#e06666"| | |||
|- | |||
| 10x | |||
| 185cm | |||
| 1850cm | |||
| If GK, increase height to 189cm | |||
|- | |||
| 7x | |||
| 180cm | |||
| 1260cm | |||
| | |||
|- | |||
| 6x | |||
| 175cm | |||
| 1050cm | |||
| Non-medal players in this category receive a +5 stat boost in all stats<br>Players in this category may use 1 additional card<br>Players in this category may have 4/4 weak foot accuracy/usage<br>Non-medal players in this category need to have Injury Resistance set to 1 | |||
|-style="background:#d0e0e3;border-top: 2px solid #000" | |||
| | |||
| '''Total Height''' | |||
| '''4160cm''' | |||
| | |||
|} | |||
=== Other Restrictions === | |||
#It is illegal to set the player age and weight outside the ranges defined by the game. | |||
#Formations and tactics that are not possible to be made in the standard game without the use of external tools are considered illegal and are not allowed in the 4chan cup. | |||
#The position of each player on a team's first preset in their export are required to match one of the player's 'A' positions. | |||
#''Medal'' players cannot be played as a goalkeeper at any time. | |||
#In a team's deadline export all options under "support settings" must be set to OFF except for "switch preset tactic" which must be set to ON. | |||
##The support settings may be altered at later points as specified in [[Appendix:Rules#Chapter V: Tactical|Chapter V]]. | |||
#In case two teams have the same player on their roster, the managers should come to an agreement about it. If an agreement is not reached, the team with the earliest verifiable instance of the name gets the right to use the name. |
Revision as of 14:56, 24 November 2020
Ruleset Suggestion
Summary
This is basically a ruleset suggestion for 2020 4chan Winter Cup or the cup after that. The thought process for the changes was basically:
- Too many trick cards and divide between gold and silver is not showed up regards that and not many people can probably find more tricks for non medals that interesting. So I've reduced it by one for every player category except gold. Plus it should reduce the problem /admin/ had with my previous suggestion because it was passing the 10 card PES ingame limit.
- Height abuse way overdone. 194cm is more than enough for strikers, 199cm is too much and the paranoia of the gay menace (Spring and Summer 17 /lgbt/) returning regards medal nerfing is unjustified.
- Injury Resistance for manlets on red bracket. In order to give the red bracket manlets a weakness (as just how the green bracket has its manlet weakness aka no stat buff) they should have injury resistance set to 1, for non-medals at least, which should give some entertainment if they are dying because lmao >manlets. Also Injury Resistance set to 2 for the other non-medals that aren't 175cm.
- Feel free to give feedback.
Note: some terms below are from the UK English version of the game. The US English version sometimes uses different terms (e.g. 'condition' instead of 'form').
Squad Composition
- Each team must have exactly 23 players in their squad
- A squad must contain at least one player with Goalkeeper (GK) as Registered Position with the Playable Position of GK set to 'A', all other Playable Positions must be set to 'C'.
- Outfield players will have their Playable Position set to 'A' to match their Registered Position. All their other Playable Positions must be set to 'C'.
- A single player of each squad must be assigned the role of Team Captain and should be designated as such in-game.
- Players are categorized as regular, silver, or gold as follows:
- 18 of the players must be designated regular players. All regular players including keepers must be rated 77 in all stats.
- Two outfield players must be designated as silver and be rated 88 in all stats.
- Two outfield players must be designated as gold and be rated 99 in all stats.
- Silver and gold players are collectively referred to as medal players.
Player Abilities
- All players 175cm and below in height may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount. For non-medal players 180 cm and above, their usage and accuracy stats are both capped at 2.
- All medal players may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount regardless of height.
- All players are allowed to have a lower Attacking Prowess and/or Defensive Prowess, but not higher.
- The Form setting is set to 8 for medal players, and 4 for the remaining regular players .
- The Injury Resistance setting is set to 3 for medal players, 2 for non medals and 1 for the 175cm players on the red bracket.
- A player cannot have more than a set amount of 'cards', known in the game as Player Skills and COM Playing Styles, under the following restrictions:
- Each registered goalkeeper can have at most 3 cards.
- Each regular outfield player can have at most 4 cards.
- Each silver player can have at most 5 cards.
- Each gold player can have at most 6 cards.
- Medal players may have free trick cards and/or COM Playing Styles, with the conditions shown below. See the trick card section for a list of permitted trick cards. Note that in the event a player has more than the designated trick card/COM Style limit, all but cards under the limit will be counted in their total.
- Each regular outfield player can have 1 trick card.
- Each silver player can have 2 trick cards and 1 COM Playing Style.
- Each gold player can have 3 trick cards and 2 COM Playing Styles.
- The Team Captain is allowed (but not required to have) a free Captaincy card. This card does not count towards any previous limits. All additional Captaincy cards do count towards any previous limits.
- Including free cards such as Captaincy and the trick cards, no player can exceed a total of 10 skill cards.
- Players may trade a non-free card in exchange for an additional player position set to 'A'. There is no limit on the number of non-free cards you may trade for an extra A position. Extra 'A' positions may not be 'GK.'
- Each player in the squad may be attributed a Playing Styles.
- Playing Styles do not count towards the card limit.
Trick Cards
The following cards are the current legal trick cards.
- S01: Scissors Feint
- S02: Double Touch
- S03: Flip Flap
- S04: Marseille Turn
- S05: Sombrero
- S06: Crossover Turn
- S07: Cut Behind & Turn
- S08: Scotch Move
- S09: Step on Skill
- S23: Rabona
- S24: No Look Pass
Height Rules
There are two options managers have for distributing team heights, named for their traditional colouring in height charts.
- The "green" heights, giving more total height:
- Six players of height exactly 194cm.
- Five players of height exactly 185cm.
- Six players of height exactly 180cm.
- Six players of height exactly 175cm.
- The "red" heights, giving bonuses to shorter nonmedal players:
- Ten players which are either:
- Outfield players of height exactly 185cm.
- Goalkeepers of height exactly 189cm.
- Seven players of height exactly 180cm.
- Six players of height exactly 175cm, with non-medals receiving a +5 bonus to all stats.
- Ten players which are either:
- The six players that are 175cm may be set to lower (155-174cm) heights, but they still count as 175cm for height brackets and their "lost" cm cannot be used to make other players taller.
- Players who are 175cm may also have one additional card.
- Players of height 175cm and below may have 4/4 weak foot accuracy and weak foot usage.
# | Height Advantage | Total Height (cm) | |
---|---|---|---|
6x | 194cm | 1164cm | |
5x | 185cm | 925cm | If GK, increase height to 189cm |
6x | 180cm | 1080cm | |
6x | 175cm | 1050cm | Players in this category may use 1 additional card Players in this category may have 4/4 weak foot accuracy/usage |
Total Height | 4219cm |
# | Stat Advantage | Total Height (cm) | |
---|---|---|---|
10x | 185cm | 1850cm | If GK, increase height to 189cm |
7x | 180cm | 1260cm | |
6x | 175cm | 1050cm | Non-medal players in this category receive a +5 stat boost in all stats Players in this category may use 1 additional card Players in this category may have 4/4 weak foot accuracy/usage Non-medal players in this category need to have Injury Resistance set to 1 |
Total Height | 4160cm |
Other Restrictions
- It is illegal to set the player age and weight outside the ranges defined by the game.
- Formations and tactics that are not possible to be made in the standard game without the use of external tools are considered illegal and are not allowed in the 4chan cup.
- The position of each player on a team's first preset in their export are required to match one of the player's 'A' positions.
- Medal players cannot be played as a goalkeeper at any time.
- In a team's deadline export all options under "support settings" must be set to OFF except for "switch preset tactic" which must be set to ON.
- The support settings may be altered at later points as specified in Chapter V.
- In case two teams have the same player on their roster, the managers should come to an agreement about it. If an agreement is not reached, the team with the earliest verifiable instance of the name gets the right to use the name.