/vg/ League 14
/vg/ League 14 | |||||||||||||||||||
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Tournament details | |||||||||||||||||||
Host board | /lzg/ | ||||||||||||||||||
Dates | June 5–7, 12–14, 19–21, 26–28 | ||||||||||||||||||
Teams | 48 | ||||||||||||||||||
Final positions | |||||||||||||||||||
Champion | TBD | ||||||||||||||||||
Runner-up | TBD | ||||||||||||||||||
Third | TBD | ||||||||||||||||||
Fourth | TBD | ||||||||||||||||||
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/vg/ League 13 | |||||||||||||||||||
/vg/ League 14 | |||||||||||||||||||
/vg/ League 15 |
Signups will be found here when the time comes.
/vg/ League 14 will be the fourteenth iteration of the /vg/ general themed PES competition and the fourth competition on PES 2016. Similar to the previous Leagues, signups will be open and any team verified for participation is able to compete. The purpose of the League is to decide the roster of the actual /vg/ team for the 4chan Cup. /vg/ League 14 will be a joint effort between the head organizer, the streamers, the aesthetics team, the /vg/ management team, and the VGL Council.
The League will be played on the VGL Cytube channel
General Discord discussion server can be found here.
Important Dates
- May 1st - 15th, VGL14 sign ups open. Signups will assume we reach 48 teams again. When 48 is met, signups will remain open for at least 3 backups. Once 51 is reached, the signups will close early. Team slots are assigned after 48 teams are signed up. If we fall short, qualifier teams will be declared based on previous placement as well as other qualification reasons (revival or new team). Ranking points will be used to determine pot placement in the main competition.
- May 28th, Tactical export deadline for all signed up teams (reserves as well, if any) the second it becomes the 14th at midnight UTC (aka May 27th, 23:59:59 UTC.) No exceptions.
- May 31st, The draw for VGL14 will be held on the VGL cytube at cup time.
- May 31st, Preliminary aesthetics export deadline for all signed up teams. An export with at least kits, logos and portraits is required by this date, additional player heads/models can be submit on a later date if not yet ready.
- June 2nd, Any and all export save fixes are due at the same time as the tactical deadline.
- June 5th, /vg/ League 14 begins.
Save and Aesthetics
Team Slots: TBA
Important News for Managers
Pre-game tactics in the form of pastebins (that is, sliders, formation changes) and special non-model-related aesthetics (including opponent specific music) must be submitted directly to the streamer, who is usually QD on IRC or QD#3978 Discord unless stated otherwise on the Discord. Live-managing pre-match and during matches should be done via IRC on the #4chancup channel in a PM to QD (or whoever the streamer is that day, you will be notified prior to your match if there is a change). Nightly exports go directly to the VGL Export email at vgleagueexports@gmail.com before 15:00 UTC, 2 hours before match days begin. If you need help still read here for a more detailed description.
Rules:
>PES16
>G (95) SS (90) BB (85), all outfield nonmedals are 80 overall, including GKs.
>Only the red height bracket will be used, there are no manlet buffs
>Trick card rules: 5 free for Gold, 4 free per Silvers, 3 free per Bronze, 2 free per nonmedal (1 for GKs). Trick cards are: Scissors Feint, Flip Flap, Marseille Turn, Sombrero, Cut Behind & Turn, Scotch Move, Rabona, Malicia.
>All players may have a secondary position registered at "A" for no cost. The only restriction on this rule is that the secondary position cannot be GK for any outfield player.
Draw
The draw for /vg/ League 14 will occur on May 31st at 17:00 UTC on the VGL cytube.
The 48 teams are divided into 4 seeding pots, using past performance.
Pot 1 | Pot 2 | Pot 3 | Pot 4 |
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