Server maintenance/downtime still planned during the offseason pending f4r getting some time to actually do it.
User:Prunselball
Dipshit who got roped into caretaking/managing /utg/ to keep them alive; still at it for reasons unknown.
Did some non-3D aesthetic bits and bobs for /mint/ and /HAHA/ too, but that's strictly non-managerial.
Also the guy who won the Golden Spoon for /gd/ in the 2022 Mega Garbage Day Extravaganza.
Prunselball !W7Lisdehms on the extremely low chance you need to confirm it's me saying something.
/utg/ Stat Autism Weirdness
As of the end of VGL22:
- The /utg/ team has the most roster appearances without ever reaching a /vg/ League semifinal at 12; the current 2nd place of this (dubious) record is minor rival /@/ with 10.
- Of active roster streaks, /utg/ has the longest with 6, followed by /twg/ (4*, 2 semis, 2 stars), /smtg/ (4, 1 semis, 0 stars), /2hug/ (3, 1 semi, 1 star), and /bag/ (3, 1 semi, 0 stars).
Streak | Team | Leagues | Streak Era | Lifetime Roster Rate | Streak Semis | Streak Stars | Lifetime Semis | Lifetime Stars | Team Status | Streak Status |
---|---|---|---|---|---|---|---|---|---|---|
8 | /lolg/ | VGL1 - VGL8 | Old | 90.00% (9 out of 10) | 1 | 0 | 1 | 0 | ded | ded |
7 | /hsg/ | VGL7 - VGL13 | Hybrid | 88.89% (8 out of 9) | 2 | 0 | 3 | 0 | ded | ded |
7 | /drg/ | VGL5 - VGL11 | Hybrid | 81.25% (13 out of 16) | 2 | 0 | 3 | 0 | ded | ded |
7 | /twg/ | VGL1 - VGL7 | Old | 70.00% (14 out of 20) | 2 | 1 | 5 | 3 | LIV | ded |
6 | /utg/ | VGL17 - VGL22 | Current | 85.71% (12 out of 14) | 0 | 0 | 0 | 0 | LIV | LIV |
6 | /hgg2d/ | VGL15 - VGLX2 | Current | 87.50% (7 out of 8) | 2 | 2 | 2 | 2 | LIV | ded |
6 | /xcg/ | VGL6 - VGL11 | Hybrid | 88.89% (8 out of 9) | 2 | 0 | 3 | 1 | ded | ded |
6 | /nepgen/ | VGL1 - VGL6 | Old | 59.09% (13 out of 22) | 2 | 0 | 3 | 0 | LIV | ded |
- If absences are not considered as breaking streaks: /drg/ and /xcg/ would both increase to 8, /utg/ would increase to 7, and both the /xcg/ and /hsg/ streaks would still be alive if the teams revived.
- Post-revival, every /utg/ appearance in the knockout rounds was ended by the team that would go on to lose that League's finals and finish in second overall.
- These were /mjg/ in VGL17, /akg/ in VGL19, /revue/ in VGL21, and /gfg/ in VGL22; this can extended further back in time (skipping absences) to /drg/ in VGL13.
- The two teams to beat /utg/ in SR in this time ( /@/ in VGL18 SR2, /fgoalter/ in VGLX2 SR1) were both immediately eliminated in their next game.
- Additionally, /fgg/ would go on to place 2nd after defeating the team in Survival Round 2 of VGLX, in a match that still holds various single-game carding records.
Graphic Design IS My Passion!
WC22 B (7th / 12)
heheheh... benisABC23 C (6th / 9)
Peach Creek variantABC23 Bq (7th / 9)
Jawbreaker variantSC24 E3 (2nd / 10)
Beach Blast (T-shirt colorway)SC24 E1 (3rd / 10)
Beach Blast (PPV colorway)SC24 E2 (4th / 10)
Bash at the Beach (same thing)/HAHA/ logo, VTL7 - present
(Canada Men's team)/HAHA/ alt logo, VTL7 - present
(Mito HollyHock)ABC24 Cq (2nd / 5)
load a' horseshit