The logo competition for the 2025 4chan Summer Cup is now taking submissions.
The deadline is July 7th, 23:59 UTC. Logos will be placed in this gallery to facilitate discussion. This will be followed by a polling period to determine which logo will be used.

Please send all submissions to Potatotron. You must supply a high-res PNG file (5000x5000 limit) and the original multi-layer source file.

Cloverleaf logo: .png .svg

Cloverball logo: .ai .png .svg

Difference between revisions of "User:Tomato"

From Rigged Wiki
Jump to navigation Jump to search
(Updating to PES17)
m (Updating with new tools)
Line 2: Line 2:
'''Discord''': Tomato#3918 <br>
'''Discord''': Tomato#3918 <br>
'''IRC''': Tomato <br><br>
'''IRC''': Tomato <br><br>
I also always have the thread open when I'm online, you might be able to reach me there as well. <br><br>
Try Discord first since I actually use that one. I also always have the thread open when I'm online, you might be able to reach me there as well. <br><br>


= Tools =
= Tools =
Some Python scripts that make my life easier.
Some Python scripts that make my life easier. These are up-to-date for now, more changes to come when the move the PES18 officially happens.


== Transfer ==
== Transfer ==
Line 28: Line 28:


Official .exe builds are built with pyinstaller. You can get a good idea about the options by reading the docs, or you can hit me up and pitch your changes.
Official .exe builds are built with pyinstaller. You can get a good idea about the options by reading the docs, or you can hit me up and pitch your changes.
== Crypter ==
An open-source re-imagination of the PES File Crypter or the thing that's mostly used for zlibbing stuff. Since the newest version uses an obfuscation program that sets off several popular antivirus programs an open source option with no secrecy might be a worthwile alternative. The encryption/decryption functions only work on PES18 editfiles.
[https://github.com/Tomato4cc/Crypter/releases Crypter] - Pre-built .exe, no requirements
[https://github.com/Tomato4cc/Crypter Source Code] - Python 3.5.2
== Odd Jobs ==
Small things that don't deserve their own sections but might still be useful. No .exe builds so Python is required.
=== De-CPK ===
Takes a CPK and tries to build AET-compatible exports from it. Basically reversing the job the aesthetics compiler does.
[https://drive.google.com/file/d/0B40o12AUxPJHb3haZmpsQjVoV3M/view?usp=sharing Source code] - Python 3.5.2
=== Extract ===
Extract several CPKs in bulk.
[https://drive.google.com/file/d/0B40o12AUxPJHVHdJWnZ1a1hjRWM/view?usp=sharing Source code] - Python 3.5.2
=== Zlib ===
Bulk zlib/unzlib files in a folder tree.
[https://drive.google.com/file/d/0B40o12AUxPJHamlHNXUyQndmTW8/view?usp=sharing Source code] - Python 3.5.2
=== PES AI ===
Not a tool but rather research data shining some light on PES AI and how it can be modded. The page has all the details and tools in maybe even a readable form.
[[User:Tomato/PES_AI]]

Revision as of 16:52, 20 September 2017

Skype: atesteracc
Discord: Tomato#3918
IRC: Tomato

Try Discord first since I actually use that one. I also always have the thread open when I'm online, you might be able to reach me there as well.

Tools

Some Python scripts that make my life easier. These are up-to-date for now, more changes to come when the move the PES18 officially happens.

Transfer

An experimental script that should allow people to quickly copy their teams to other slots. Can also transfer aesthetics exports now.

Transfer - No requirements, updated 02:56, 4 February 2017 (UTC)

Source code - Built on Python 3.5.2, brace for spaghetti

  • For exports, put a TEXPORT file in the script folder and run the transfer.exe. The team and player IDs in the TEXPORT will be modified to match the new slot.
  • For aesthetics, put an aesthetics export in the script folder and run aesthetics.exe. The team IDs in the aesthetics export will be modified to match the new ID.
  • The README.txt contains examples of correct syntax when entering the team names.
  • The script is now slightly more tested, but taking backups is still recommended. Please complain if something catches fire and it might be fixed.

Editor

Source code will be published here to avoid cluttering the PES17 pages further. It's not very well commented so you might want to hit me up if you want to get deep into the spaghetti.

Source code - Python 3.5.2

Official .exe builds are built with pyinstaller. You can get a good idea about the options by reading the docs, or you can hit me up and pitch your changes.

Crypter

An open-source re-imagination of the PES File Crypter or the thing that's mostly used for zlibbing stuff. Since the newest version uses an obfuscation program that sets off several popular antivirus programs an open source option with no secrecy might be a worthwile alternative. The encryption/decryption functions only work on PES18 editfiles.

Crypter - Pre-built .exe, no requirements

Source Code - Python 3.5.2

Odd Jobs

Small things that don't deserve their own sections but might still be useful. No .exe builds so Python is required.

De-CPK

Takes a CPK and tries to build AET-compatible exports from it. Basically reversing the job the aesthetics compiler does.

Source code - Python 3.5.2

Extract

Extract several CPKs in bulk.

Source code - Python 3.5.2

Zlib

Bulk zlib/unzlib files in a folder tree.

Source code - Python 3.5.2

PES AI

Not a tool but rather research data shining some light on PES AI and how it can be modded. The page has all the details and tools in maybe even a readable form.

User:Tomato/PES_AI