2021 4chan World Cup Fantasy Football
- DON'T EDIT THE WIKI PAGE! POST STUFF IN THE THREAD, USE THIS TEAM BUILDING TOOL AND POST IN THE THREAD
Teams
Rankings
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Board Stats
Team | FF Points | Final Rank | Avg FF P/Game |
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Rules
Due to the 64 team schedule, this edition of Fantasy Football will be played a little differently, bolded text indicates the changes.
For each week of the group stage, participants will create a new fantasy team based on teams playing that weekend. Note that your formation must still remain the same across the weeks. For the first week, you may select players from teams in Groups A-L. For the second week, you may select players from teams in Groups A-H and N-P. For the third week, you may select players from teams in Groups A-D and I-P. For the fourth week, you may select players from teams in Groups E-P.
Teams must consist of: a team name, eleven starting players and six substitutes, a captain and a vice-captain. The eleven starting players must follow these guidelines:
- 1 goalkeeper
- 3-5 defenders, with a maximum of 1 LB and 1 RB. CBs are limitless
- 3-6 midfielders, with a maximum of 1 LMF, 1 RMF, 3 AMFs, 3 CMFs, 3 DMFs, and at least one CMF or DMF.
- 1-3 forwards, with a maximum of 1 LWF and 1 RWF. CFs and SSs are limitless
The substitutes must consist of one goalkeeper, two defenders, two midfielders and one forward.
A team must have exactly two gold and two silver players. Additionally, the team will get a medal substitute, who can be either gold or silver without affecting these limitations - however, a medal substitute cannot fill in for a lower class, so a gold player substitute cannot fill in for a silver nor can golds or silvers fill in for non-medals. Furthermore, a team may have no more than three players overall from any one board.
Furthermore, a team may have no more than three players overall from any one board. This limit applies globally to your teams. For example, if in the first week you pick Jeff Mangum, MC Ride, and Merzbow from /mu/, then those will be the only /mu/ players you can pick for the subsequent weeks. Another example, in the first week, you pick /v/ defender Dewrito Pope. When /v/ play again next week, you pick their midfielder, loss.jpg. On the third week, when /v/ play their last game, you can pick any combination of Dewrito Pope, loss.jpg, and 1 other /v/ player, but you can not pick 2 new /v/ players because that would put the number of /v/ players you had picked at 4.
If a player in the team's starting eleven does not play in a round, a substitute who does may take their spot. The player must be from the same category, but specific position differences are allowed (so a CB may fill in for a LB, but not for a DMF).
For each round of matches, all players who take the field will receive a score for their performance. The team's score will be calculated at the end of each round as the sum of the scores of their eleven players. If a player does not play and is not covered by a substitute, they will count 0 towards the team's score.
Following the group stages of a cup, teams will be able to recreate their formation with the players they had picked from the group stage. The team must run the same formation but can change the individual positions (so a CB may swap for an RB if it does not break the maximums listed above). If a team does not have any players in it's pool to create the formation, they may select a player they had not yet, provided it doesn't break the 3 player limit. Medals must remain in the same section of defence, midfield or attack but can change positions. If there are no more players at a level, you are permitted to move the player up or down to the nearest available spot to replace the player. For instance, if you have a gold CB in the team and that was the only team with a gold CB, you then look to teams with a gold DMF then CMF, LMF/RMF, AMF, SS, LWF/RWF, CF in that order. The reverse can be used for non medal strikers. Captains and vice captains can change at this stage, and you can swap players between your starting and bench provided they play in the same section.
Scoring
Points are accumulated as follows:
- 1 point for each full point of match rating in excess of 4, this gets a multiplier for the following positions: CB - 5x, LB/RB/DMF - 4x, GK - 3x, LMF/CMF/RMF - 2x.
- 6 points for a defender or goalkeeper scoring a goal.
- 5 points for a midfielder scoring a goal.
- 4 points for a forward scoring a goal.
- 3 points for a goal assist.
- 4 points for a defender or goalkeeper if their team managed a clean sheet and they played 60 minutes or more.
- 3 points for a defender or goalkeeper if their team managed a clean sheet and they took the field yet played less than 60 minutes.
- 1 point for a midfielder if their team managed a clean sheet and they played 60 minutes or more.
- 1 point for every 2 saves made by a goalkeeper.
- 5 points for a goalkeeper saving a penalty (not if it is missed).
- -2 points for a player who misses a penalty.
- 3 points if a player is judged Man of the Match by PES.
- 2 points if the player's match rating is equal to or higher than the Man of the Match's.
- 1 point if the player's match rating is 0.5 less than the Man of the Match's.
- -1 point for every 2 goals conceded by a defender or goalkeeper's team while the player was on the field.
- -1 point for the player receiving a yellow card.
- -3 points for the player receiving a red card.
- -5 points for the player receiving a red card from 2 yellow cards.
- -2 points for the player scoring an own goal.
After these scores are tallied, the captain will have his score doubled, and if he did not play then the vice-captain's score will be doubled instead.
Once scores have been calculated for each match day, they will be posted. The competition will run for the duration of the cup. At the conclusion of the tournament, the team with the highest score will be awarded the Hatte Saburo trophy.