Difference between revisions of "Tools"

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(PESGambiarra)
(Adding an aesthetics compiler)
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* [[Pro Evolution Soccer 2016/Working with a hex editor|Using a hex editor]] - See [[Pro Evolution Soccer 2016/Edit file]] for details.
* [[Pro Evolution Soccer 2016/Working with a hex editor|Using a hex editor]] - See [[Pro Evolution Soccer 2016/Edit file]] for details.
* [https://defenestrationlabs.wordpress.com/pesgambiarra-2016/ PESGambiarra 2016] - A tool to edit teams and players stats and appearance using spreadsheets.
* [https://defenestrationlabs.wordpress.com/pesgambiarra-2016/ PESGambiarra 2016] - A tool to edit teams and players stats and appearance using spreadsheets.
== Aesthetics ==
* '''[https://drive.google.com/file/d/0B40o12AUxPJHRnJTXzFzMWJjSWc/view?usp=sharing Compile]''' - Aesthetics export compiler, turns a folder full of aesthetics exports into a complete aesthetics pack.<br>

Revision as of 14:45, 26 July 2016

This page is meant to list all PES tools that we recommend worth using in one place. It is still under construction and thus incomplete.

Edit file

The Edit file (often simply referred to as save) stores all player stats, appearance settings, teams, tactics, and so on. It is created once you start the game and open the Edit menu.

In PES16 EDIT00000000 can be found in %HOMEPATH%\documents\KONAMI\Pro Evolution Soccer 2016\save. It is encrypted and thus, cannot be simply edited directly.

Aesthetics

  • Compile - Aesthetics export compiler, turns a folder full of aesthetics exports into a complete aesthetics pack.