Difference between revisions of "User:Polybius"

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if you were unlucky then moving the UV maps will require you to select each part manually and moving it without moving any other map.<br>
if you were unlucky then moving the UV maps will require you to select each part manually<br>
http://puu.sh/jMOYR/14ea23de59.png
http://puu.sh/jMOYR/14ea23de59.png



Revision as of 17:25, 24 August 2015

Introduction

Current Vr icon.png /vr/ manager/tester/aesthetics guy. Ssbg icon.png /ssbg/ manager in the /ag/ League.

I also stream 4CC Wrasslin as a preshow for the cup.

If you need to contact me. My info is here Contact, but I'm also idle on IRC most of the time.

My shitty attempts at making a tutorials

Importing a model in PES

Requirements:
- Blender 2.67b
- The latest of pes_face_mod_tools - https://drive.google.com/open?id=0B9fS2XU2mCzzQXJBTEhmTE5IZ3M
- /m/'s Gundam model or the TGH model to use as a base (I'll be using the Gundam model for this tutorial) - https://drive.google.com/open?id=0B9fS2XU2mCzzOURweGZJRHM1cWM http://www.mediafire.com/download/838f26wwupkq0n2/TGH.7z
- The model you want to add (preferably in .obj format and with only 1 texture) if your model isn't in .obj and/or uses multiple textures you can still use it but you will need to edit the UVmaps and maybe the .mtl file to point to a single texture because >PES (I might do another tutorial on how to do this later on if there is some interests)


First off import your model in blender
http://puu.sh/jLH7Z/24954af307.png


remove everything you won't need and/or edit it to your liking
http://puu.sh/jLLMo/585062bf7f.png


in the PES Face/Hair Mod Tool options select the face model and look for the hair_high_win32.model file
http://puu.sh/jLLZq/f171025561.png


click on Import Hair
http://puu.sh/jLM2u/c626d7af7d.png


now move and scale your model using the gundam face as reference of where it should be placed and what should be it's size
http://puu.sh/jLMc6/7a099af090.png


At this point I move the gundam head somewhere else so it can be easily selected later on
http://puu.sh/jLMkD/854c8b0d51.jpg


now click the yellow inverted triangle icon for your model and shift + click the Hair_2 icon
http://puu.sh/jLMoZ/18d6486323.png


place the mouse cursor in the window where you can visualize the models and press Ctrl + J and now your model should have been merged with Hair_2
http://puu.sh/jLMys/5e1a3f71b8.png


now you can select the gundam face and delete it


switch back to object mode and try to export the hair
http://puu.sh/jLMIF/512c48bb76.png


back in the folder where the pes_face is, edit the hair_parts_col.dds and inside it put the texture of your model (it should be the same size) (if you can't open it you need to unzlib it with other pes tools or just grab a file from another 4cc blender that you can edit) (I recommend paint.net for working with .dds files)
http://puu.sh/jLN4K/145b2189b0.jpg


also remember to move the EEEEEEEEEEEEH face unless you plan on using it for something else
first hit Import Base XML
http://puu.sh/jLNEx/a26587d450.png


the face is in a second layer so while being in object mode select the layer 2 and move it somewhere where it won't be seen
http://puu.sh/jLNz1/0d01d62103.jpg
http://puu.sh/jLND2/d6a04ad57d.png


and hit Export New XML
http://puu.sh/jLNEx/a26587d450.png


now select the face_high_win32.model file this time and click on import face
http://puu.sh/jLNb3/5b019612fe.png


in edit mode select and scale the gundam torso/shoulders to make it small and hide it
http://puu.sh/jLNqd/f7d12e4594.jpg


finally in object mode hit export face
http://puu.sh/jLNsQ/216564a2a0.png


congratulations you are done, now go wild and try to do some crazy stuff before this tutorial is outdated :^)

Editing Models with multiple textures

disclaimer: http://puu.sh/jMOfQ/d107c00550.jpg
I don't know blender that well, and everything I learned about 3d I learned from videogames 4cc.
There might be an easier way to do most of this, but I couldn't find anything so here is the way I do it. If anyone knows a better way please let me know.
Be warned that you want to find a model that uses as few textures as possible to make things easier for yourself.


First open your model in blender if you are unlucky the UV map might look like this
http://puu.sh/jMNQ2/18debc541c.png

This is how it looks when the entire model is a single object in blender, and even if it uses different textures, here they overlap on top of each other making a mess you don't want to deal with


Sometimes you might be lucky and your model is separated in different objects each with it's own UV map
http://puu.sh/jMNZt/f5583bf901.png
http://puu.sh/jMO0l/bd8046e579.png
http://puu.sh/jMO1O/09e1242a2e.png


Either way the first thing you want to do is get rid of everything you won't be using
http://puu.sh/jMOdU/b37bc58f08.png
http://puu.sh/jMOIb/0f5d3506b2.png


And next move the UV maps outside their designated area
http://puu.sh/jMOLY/033ae2f7ea.png
http://puu.sh/jMOOi/292e0136da.png
http://puu.sh/jMOP2/c469d3a83a.png
http://puu.sh/jMOQ5/e79ea7a0b9.png


if you were unlucky then moving the UV maps will require you to select each part manually
http://puu.sh/jMOYR/14ea23de59.png


This is true hell but it's also the most time consuming step, once you are done with it you have done 80% of the job already.


Once you have moved all the UV maps then save what you have as a blender file to keep a backup (you can save while you move the maps so you don't lose everything if you fuck up at some point)
http://puu.sh/jMP6V/cc092254f5.png


Next make a new .dds file and name it hair_parts_col.dds and make it a 512x512px
http://puu.sh/jMPen/fcb56ae5eb.png


and here you have to fit all your textures (scale them as you see fit)
http://puu.sh/jMPLs/ff9711ce9e.jpg
http://puu.sh/jMPKy/dbbb737be9.jpg


you might also want to darken the textures if they are too bright because the lightning in PES could make it look like your players are brighter than the sun itself.


Replace the gundam/default texture file with the new hair_parts_col.dds
http://puu.sh/jMPUL/d6e39f1cdb.jpg


Now you can follow the other tutorial to get your model on top of a player face for PES


After Exporting the Hair you can close blender and open it again and now when you import the hair_high_win32.model it will have your custom model already, now you can put the UV maps back in place
http://puu.sh/jMRzn/ffabb09b45.png

Remember to reduce the number of vertices and triangles as much as possible, at this point your model is done but could spend some extra time doing this if your model is too detailed. You don't want to be the next /y/ and c-c-c-c-crash the game right? :^)


And done, have fun breaking PES
http://puu.sh/jMSqb/dd7bbab880.jpg

Track Record

All Matches

Note: these are all matches that I livemanaged plus the 2014 Summer Friendlies where livemanaging wasn't allowed, but I was the only one responsible for the /vr/ tactics

W D L
12 3 10

Only Cup Matches

Note: Let's be honest, these are the only ones that matter

W D L
6 1 6

Official Matches PES14

Date Team Opponent Competition Result Scorers
April 4, 2014 Vr icon.png /vr/ Tv icon.png /tv/ 2014 4chan Spring Babby Cup 1-3 L Highground Scored 23'
April 12, 2014 Vr icon.png /vr/ Hr icon.png /hr/ 2014 4chan Spring Babby Cup 3-2 L Doomguy Goal 31'
Vectrex Goal 68'
April 13, 2014 Vr icon.png /vr/ S4s icon.png /s4s/ 2014 4chan Spring Babby Cup 0-1 L
April 19, 2014 Vr icon.png /vr/ O icon.png /o/ 2014 4chan Spring Babby Cup 0-1 W Segata Sanshiro Goal 30'
May 31, 2014 Vr icon.png /vr/ Vp icon.png /vp/ 2014 4chan Summer Cup Friendlies 0-1 W Kacho Arino Goal 86'
June 1, 2014 Vr icon.png /vr/ Adv icon.png /adv/ 2014 4chan Summer Cup Friendlies 0-0 D
September 13, 2014 Vr icon.png /vr/ S icon.png /s/ Ved's 1.04 Test Cup 2-0 W Bubsy Goal 98'
Doomguy Goal 105+'
September 14, 2014 Vr icon.png /vr/ Trv icon.png /trv/ Ved's 1.04 Test Cup 3-2 W Doomguy Goal 35'75'
>filters Goal 86'
September 14, 2014 Vr icon.png /vr/ Y icon.png /y/ Ved's 1.04 Test Cup 2-2 L
(4-5 PK)
>filters Goal 45+'
Vectrex Goal 59'
September 14, 2014 Vr icon.png /vr/ Pol icon.png /pol/ Ved's 1.04 Test Cup 1-0 L
October 17, 2014 Vr icon.png /vr/ Tg icon.png /tg/ 2014 4chan Autumn Babby Cup 1-0 L
October 19, 2014 Vr icon.png /vr/ Biz icon.png /biz/ 2014 4chan Autumn Babby Cup 0-0 D
October 26, 2014 Vr icon.png /vr/ Jp icon.png /jp/ 2014 4chan Autumn Babby Cup 3-2 L Kacho Arino Goal 45+'
Doomguy Goal 58'
November 1, 2014 Vr icon.png /vr/ Pol icon.png /pol/ 2014 4chan Autumn Babby Cup 3-0 W Cats Goal 76'
Kacho Arino Goal 81'
CRT Goal 90+'
March 20, 2015 Vpr icon.png /vpr/ Tvs4s icon.png /tvs4s/ Tag Team Cup 2-1 W Doomguy Goal 11'
Red Goal 62'
March 20, 2015 Vpr icon.png /vpr/ Pobiz icon.png /pobiz/ Tag Team Cup 2-1 L Virtual Boy Goal 44'

Official Matches PES15

Date Team Opponent Competition Result Scorers
June 13, 2015 Ssbg icon.png /ssbg/ Hsg icon.png /hsg/ Vgleague.png/vg/ League 4 1-1 D Fox OnlyGoal 90+'
June 19, 2015 Ssbg icon.png /ssbg/ Civ4xg icon.png /civ4xg/ Vgleague.png/vg/ League 4 1-6 W Falcon PunchGoal 26'
Fox OnlyGoal 37'
Final DestinationGoal 45+'68'
SAKURAAAAAAI!Goal 56'75'
June 21, 2015 Ssbg icon.png /ssbg/ Kspg icon.png /kspg/ Vgleague.png/vg/ League 4 2-1 W SAKURAAAAAAI!Goal 33'
Final DestinationGoal 36'
June 27, 2015 Ssbg icon.png /ssbg/ Dng icon.png /dng/ Vgleague.png/vg/ League 4 2-2 L (3-4) SAKURAAAAAAI!Goal 13'
Fox OnlyGoal 52'
May 2, 2015 Vr icon.png /vr/ Trv icon.png /trv/ 2015 4chan Spring Babby Cup 0-2 W Greedy Resellers Goal 7'
Doomguy Goal 17'
July 31, 2015 Vr icon.png /vr/ Wg icon.png /wg/ 2015 4chan Summer Cup 1-3 W Greedy Resellers Goal 26'
Kacho Arino Goal 37'90+'
August 2, 2015 Vr icon.png /vr/ Co icon.png /co/ 2015 4chan Summer Cup 2-5 W Doomguy Goal 31'
CRT Goal 37'45+'50'
Gunpei Yokoi Goal 89'
August 8, 2015 Vr icon.png /vr/ Tg icon.png /tg/ 2015 4chan Summer Cup 1-0 W Satoru Iwata Goal 22'
August 15, 2015 Vr icon.png /vr/ Asp icon.png /asp/ 2015 4chan Summer Cup 1-2 L Kacho Arino Goal 69'

Aesthetics

[list of blenders I made or something... eventually]

Other Autism

PES14 1.04 Tests

THE RETRO TESTS WILD RIDE

Test1
Settings:

  • 1.04, fileloader 1.2.0.9
  • top player diff
  • player orange conditions
  • player emotion on, forced 4/5
  • reset 77's def prow to 77
  • reset gk 66 stats to 77 and def prow to 99
  • gk get a free long throw card
    • fileloader: Remove bad AI script on
    • fileloader: Passing support level 100
    • fileloader: Game speed 1.25

10 September 2014
/y/ Y icon.png 1–1 D icon.png /d/
/s/ S icon.png 0–3 U icon.png /u/
/asp/ Asp icon.png 0–1 Vr icon.png /vr/
/co/ Co icon.png 1–5 Sp icon.png /sp/
/trv/ Trv icon.png 3–3 Pol icon.png /pol/
/mgg/ Mgg icon.png 1–2 Npg icon.png /npg/
/s/ S icon.png 4–0 An icon.png /an/


http://www.hitbox.tv/video/254392 (first game starts at 28:40)
http://www.hitbox.tv/video/254391


Test2
Settings:

  • 1.04, fileloader 1.2.0.9
  • superstar diff
  • player orange conditions
  • player emotion on, forced 4/5
  • reset 77's def prow to 77
  • reset gk 66 stats to 70 and def prow to 77
  • gk get a free long throw card
    • fileloader: Remove bad AI script on
    • fileloader: Passing support level 100
    • fileloader: Game speed 1.25

11 September 2014
/biz/ Biz icon.png 2–2 Gd icon.png /gd/
/sp/ Sp icon.png 0–1 Mlp icon.png /mlp/
/hm/ Hm icon.png 0–1 Tg icon.png /tg/
/vr/ Vr icon.png 1–3 U icon.png /u/
/s/ S icon.png 0–2 Toy icon.png /toy/
/v/ V icon.png 3–4 Vg icon.png /vg/
/mlp/ Mlp icon.png RIGGED (2-1) B icon.png /b/


http://www.hitbox.tv/video/255245 (first game starts at 14:00)

Test3
Settings:

  • 1.04, fileloader 1.2.0.9
  • superstar diff
  • player orange conditions
  • player emotion on, forced 4/5
  • reset 77's def prow to 77
  • reset gk 66 stats to 70 and def prow to 77
  • gk get a free long throw card
    • fileloader: Remove bad AI script on
    • fileloader: Passing support level 100
    • fileloader: Game speed 1.0

19 September 2014
/a/ A icon.png 1–0 M icon.png /m/
/tg/ Tg icon.png 3–1 Asp icon.png /asp/
/sci/ Sci icon.png 1–3 S icon.png /s/
/v/ V icon.png 2–4 Co icon.png /co/
/y/ Y icon.png 1–1 Hm icon.png /hm/
/sp/ Sp icon.png 0–0 Fit icon.png /fit/
/vr/ Vr icon.png 1–2 F icon.png /f/


http://www.hitbox.tv/video/262962 (first game starts around 5 minutes in)

Test4
Settings: same as test3

20 September 2014
/w/ W icon.png 2–1 Wg icon.png /wg/
/r9k/ R9k icon.png 3–2 E icon.png /e/
/wtg/ Wtg icon.png 2–0 T icon.png /t/
/biz/ Biz icon.png 3–1 Vr icon.png /vr/
/s/ S icon.png 3–2 Sci icon.png /sci/
/fa/ Fa icon.png 3–2 Diy icon.png /diy/
/3/ 3 icon.png 3–2 Ic icon.png /ic/


http://www.hitbox.tv/video/264063


Test5
Settings:

  • 1.04, fileloader 1.2.0.9
  • superstar diff
  • player orange conditions
  • player emotion on, forced 4/5
  • reset 77's def prow to 77
  • reset gk 66 stats to 70 and def prow to 77
  • gk get a free long throw card
    • fileloader: Remove bad AI script on
    • fileloader: Passing support level 100 (disabled)
    • fileloader: Game speed 1.3

19 September 2014
/tv/ Tv icon.png 0–1 Tg icon.png /tg/
/biz/ Biz icon.png 1–2 Sp icon.png /sp/
/pol/ Pol icon.png 0–0 Vr icon.png /vr/
/sci/ Sci icon.png 0–1 Co icon.png /co/
/m/ M icon.png 2–1 Trv icon.png /trv/
/mlp/ Mlp icon.png 1–0 S icon.png /s/
/lit/ Lit icon.png 0–1 Hm icon.png /hm/


http://www.hitbox.tv/video/265181