Difference between revisions of "Pro Evolution Soccer 2014/Faces"
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[[file:Pes2014_Face.gif|thumb|400px|A face template]] | [[file:Pes2014_Face.gif|thumb|400px|A face template]] | ||
==Tottori Generic Head== | |||
If you are looking to make a face without changing the nose/mouth models, (''you probably are'') see '''[[Tottori Generic Head]]''' for more info. | |||
==Applying faces== | ==Applying faces== | ||
* Find the player ID of the player you want to edit in pes-evo. | <span style="color: red;">'''This guide will not remove the player's nose and might cause some issues'''</span> | ||
* Save a .dds file with the face you created | |||
* Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\''' and create a folder with your player's team's name (''a, b, d, cgl, ect.'') | *Find the player ID of the player you want to edit in pes-evo. | ||
* In that folder, make a folder and name it the player's name | *Save a .dds file with the face you created | ||
* Put the .dds file in that folder. | *Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\''' and create a folder with your player's team's name (''a, b, d, cgl, ect.'') | ||
* Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt''' and add the line '''player=playerID,"filelocation"''' replacing playerID with the player's ID and filelocation with the folder you made | *In that folder, make a folder and name it the player's name | ||
** For example, if I was trying to make a face for cgl's ''Dramu'' player, I would put the face in '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu''' | *Put the .dds file in that folder. | ||
* Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair. | *Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt''' and add the line '''player=playerID,"filelocation"''' replacing playerID with the player's ID and filelocation with the folder you made | ||
**For example, if I was trying to make a face for cgl's ''Dramu'' player, I would put the face in '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu''' | |||
*Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair. | |||
[[Category:Pro Evolution Soccer 2014]] |
Latest revision as of 13:17, 9 April 2015
![]() Pro Evolution Soccer 2014 | |
---|---|
Game | Installation · File List |
Rules | Regulations · Changes · Rules · Requirements |
Info | Abilities · Player Skills · Playing Style · Tactics · Team IDs |
Modding | Adboards · Face Models · Faces · Kits · Stadiums ·Tottori Generic Head |
Faces in Pro Evolution Soccer 2014 require to be converted to .dds file. A .dds plug-in is availble here.
Tottori Generic Head
If you are looking to make a face without changing the nose/mouth models, (you probably are) see Tottori Generic Head for more info.
Applying faces
This guide will not remove the player's nose and might cause some issues
- Find the player ID of the player you want to edit in pes-evo.
- Save a .dds file with the face you created
- Go to ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\ and create a folder with your player's team's name (a, b, d, cgl, ect.)
- In that folder, make a folder and name it the player's name
- Put the .dds file in that folder.
- Go to ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt and add the line player=playerID,"filelocation" replacing playerID with the player's ID and filelocation with the folder you made
- For example, if I was trying to make a face for cgl's Dramu player, I would put the face in ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu
- Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair.