Difference between revisions of "Pro Evolution Soccer 2014/Faces"

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[[file:Pes2014_Face.gif|thumb|400px|A face template]]
[[file:Pes2014_Face.gif|thumb|400px|A face template]]
==Tottori Generic Head==
If you are looking to make a face without changing the nose/mouth models, (''you probably are'') see '''[[Tottori Generic Head]]''' for more info.


==Applying faces==
==Applying faces==
* Find the player ID of the player you want to edit in pes-evo.
<span style="color: red;">'''This guide will not remove the player's nose and might cause some issues'''</span>
* Save a .dds file with the face you created
 
* Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\''' and create a folder with your player's team's name (''a, b, d, cgl, ect.'')
*Find the player ID of the player you want to edit in pes-evo.
* In that folder, make a folder and name it the player's name
*Save a .dds file with the face you created
* Put the .dds file in that folder.
*Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\''' and create a folder with your player's team's name (''a, b, d, cgl, ect.'')
* Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt''' and add the line '''player=playerID,"filelocation"''' replacing playerID with the player's ID and filelocation with the folder you made
*In that folder, make a folder and name it the player's name
** For example, if I was trying to make a face for cgl's ''Dramu'' player, I would put the face in '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu'''
*Put the .dds file in that folder.
* Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair.
*Go to '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt''' and add the line '''player=playerID,"filelocation"''' replacing playerID with the player's ID and filelocation with the folder you made
**For example, if I was trying to make a face for cgl's ''Dramu'' player, I would put the face in '''...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu'''
*Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair.
 
[[Category:Pro Evolution Soccer 2014]]

Latest revision as of 13:17, 9 April 2015

2014 4chanlogo.png
Pro Evolution Soccer 2014
Game Installation · File List
Rules Regulations · Changes · Rules · Requirements
Info Abilities · Player Skills · Playing Style · Tactics · Team IDs
Modding Adboards · Face Models · Faces · Kits · Stadiums ·Tottori Generic Head

Faces in Pro Evolution Soccer 2014 require to be converted to .dds file. A .dds plug-in is availble here.

A face template

Tottori Generic Head

If you are looking to make a face without changing the nose/mouth models, (you probably are) see Tottori Generic Head for more info.

Applying faces

This guide will not remove the player's nose and might cause some issues

  • Find the player ID of the player you want to edit in pes-evo.
  • Save a .dds file with the face you created
  • Go to ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\ and create a folder with your player's team's name (a, b, d, cgl, ect.)
  • In that folder, make a folder and name it the player's name
  • Put the .dds file in that folder.
  • Go to ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt and add the line player=playerID,"filelocation" replacing playerID with the player's ID and filelocation with the folder you made
    • For example, if I was trying to make a face for cgl's Dramu player, I would put the face in ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu
  • Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair.