Difference between revisions of "/pdg/"
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Revision as of 21:08, 28 April 2015
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Feels like somethings in the air... MONEY! | ||||||||||||||||||||||||||||||
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/pdg/ - Payday: The Heist | ||||||||||||||||||||||||||||||
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/pdg/ - Payday General, the team of the /vg/ mainstay of the same name dedicated to the discussion of the Payday series of heist simulation games, has, since its founding by former /ic/ manager OrangeAndBlack !!S73aVv1qK0t for the /vg/ League 2, shown itself to be one of the strongest teams in the league, as proven by its undefeated track record and now, with an expanded management staff, the team is looking forward to finally getting their hands on the biggest prize of all.
Team
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History
The team's history is stellar; from its creation, it quickly gained another manager with /3/'s R3APER !!UPcKEclOb9n joining the team, and went on to shoot down its competition in the group stage, where it trounced veteran /feg/ in an easy 3-0 breakout match and drilled through the defences of /vitagen/ for a comfortable 1-0 win under the capable command of mission controller R3APER, and followed up with a more hard-earned 2-1 win against the assault of /gsg/, pulling through a period of rusing and trickery among the management with QinTheWise !!FRIAQNig8Tn heading the team.
Moving out from the groups as a member of the nine points master race with a free bye, the team proceeded to not concede a single goal until the final, with its convincing 2-0 display against /acg/, where dallis pls and Simon Viklund scored six minutes apart from each other to ensure that the prize was in the bag, and its hunkering down against /mgg/ to clinch a 1-0 win both further demonstrating its strength as a side.
The final, though, was different - a tense and goal-filled game, it saw /dng/ pull ahead twice, the first time /pdg/ had ever been behind, but the heisters managed to equalise both times, following some intelligent changes, though they never pulled ahead. And so, heading into penalties, the stakes were high - sadly too high for Hoxtilicious and Simon Viklund, who, arrested by nerves, both choked their penalties, and so, to the exasperation of /pdg/'s staff and fans, send the team into a second place finish.
The third /vg/ League was significantly worse performance-wise; despite a strong opening win against eventual worst team in the VGL3 /xcg/ (2-0), /pdg/ went on to lose to familiar opponents /feg/ (2-1) and were nearly eliminated by a late /domg/ surge, though dominance earlier and solid defending late allowed /pdg/ to hold on for a 1-1 draw. As a top third place team, /pdg/ went onto the knockouts expected to lose in the first round; the team broke in surprisingly with a 2-0 win against another familiar opponent, /gsg/, before eventually losing 2-1 to fourth-place side /nepgen/. /pdg/ ended the /vg/ League 3 8th place in the overall rankings.
Export
Music
Anthems
Pre-Match Anthem
Victory Anthem
Goalhorns
Standard Horn
Simon Viklund Alternate Horn
Tactics
So it's not 15, cool.