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Difference between revisions of "Pro Evolution Soccer 2014/Faces"

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(Created page with "{{Template:Pes2014 TOC}} Faces in Pro Evolution Soccer 2014 require to be converted to '''.dds''' file. A .dds plug-in is availble [https://developer.nvidia.com/nvidia-tex...")
 
m (Fractalzoom moved page Pro Evolution Soccer 2014/faces to Pro Evolution Soccer 2014/Faces: capitalisation)
(No difference)

Revision as of 22:37, 23 December 2013

2014 4chanlogo.png
Pro Evolution Soccer 2014
Game Installation · File List
Rules Regulations · Changes · Rules · Requirements
Info Abilities · Player Skills · Playing Style · Tactics · Team IDs
Modding Adboards · Face Models · Faces · Kits · Stadiums ·Tottori Generic Head

Faces in Pro Evolution Soccer 2014 require to be converted to .dds file. A .dds plug-in is availble here.

A face template

Applying faces

  • Find the player ID of the player you want to edit in pes-evo.
  • Save a .dds file with the face you created
  • Go to ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\ and create a folder with your player's team's name (a, b, d, cgl, ect.)
  • In that folder, make a folder and name it the player's name
  • Put the .dds file in that folder.
  • Go to ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\map.txt and add the line player=playerID,"filelocation" replacing playerID with the player's ID and filelocation with the folder you made
    • For example, if I was trying to make a face for cgl's Dramu player, I would put the face in ...KONAMI\Pro Evolution Soccer 2014\4cc\GDB\face\cgl\dramu
  • Run the game (note, you can also edit all the other .dds files such as skin (for tattos/skin color) and hair.