Difference between revisions of "2014 ABC Settings Page"
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=== Gameplay: Enforce AI balance === | === Gameplay: Enforce AI balance === | ||
If I remember correctly, this only has an effect when not using two controllers, as in that case the AI plays the team without controller worse. But I can't remember where I read it. Generally this option doesn't concern us. --[[User:SuppaTenko|SuppaTenko]] ([[User talk:SuppaTenko|talk]]) 23:47, 21 August 2014 (UTC) | |||
=== Gameplay: Remove bad AI script === | === Gameplay: Remove bad AI script === | ||
=== Gameplay: Passing support level === | === Gameplay: Passing support level === |
Revision as of 23:47, 21 August 2014
Here is the way it works. Under headings write what you think the differences between our options are, and which one you think is the best to use and why.
Patch / Fileloader version
Whatever one we used for Spring. I'm not even in Autumn, but Summer was such utter shit because of 1.12 DoubleNigger !!WN64AbCpO6P 15:52, 21 August 2014 (UTC)
User:Test Pony/PESandFL for more information. Test Pony (talk) 19:54, 21 August 2014 (UTC)
1.12 a shit. Revert back to Winter or Spring patches. Either that or PES04. KHS Rowan (talk) 20:49, 21 August 2014 (UTC)
Game difficulty setting (professional, top player, superstar)
In my experience Top Player is more balanced and overall more fun to watch Polybius (talk) 16:10, 21 August 2014 (UTC)
Its a lot of extensive testing and autism Ive been into since I got the manager label. Professional? Never. Top Player IS objectively the best difficulty to play on. KHS Rowan (talk) 20:47, 21 August 2014 (UTC)
Game emotion/heart setting (normal, high, maximum, ???)
>heart
Off please.
KHS Rowan (talk) 20:47, 21 August 2014 (UTC)
Global defensive positioning 77 or 88?
GK stats 66 or 77?
Whatever we used in Winter-Spring. KHS Rowan (talk) 20:48, 21 August 2014 (UTC)
Fileloader settings
General: fix direct shooting
Isn't this for single player only? --Tottori (talk) 06:16, 21 August 2014 (UTC)
Gameplay: shot power
Gameplay: ball speed
Gameplay: AI level
Gameplay: Enforce AI balance
If I remember correctly, this only has an effect when not using two controllers, as in that case the AI plays the team without controller worse. But I can't remember where I read it. Generally this option doesn't concern us. --SuppaTenko (talk) 23:47, 21 August 2014 (UTC)