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Difference between revisions of "Pro Evolution Soccer 2018/Tools"
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It is created once you start the game and open the Edit menu.<br> | It is created once you start the game and open the Edit menu.<br> | ||
In PES18 '''''EDIT00000000''''' can be found in '''''%HOMEPATH%\documents\KONAMI\Pro Evolution Soccer 2018\save'''''. | In PES18 '''''EDIT00000000''''' can be found in '''''%HOMEPATH%\documents\KONAMI\Pro Evolution Soccer 2018\save'''''. | ||
* [https://derpy.me/tW0M9 4ccEditor] - An editor for PES19, 18, 17, and 16 EDIT files with several convenient features, including editing aesthetics settings and the ability to port teams between versions. | |||
* [https://drive.google.com/file/d/0B40o12AUxPJHMzZZWHpOcU1aNFU/view?usp=sharing Editor] - An alpha PES18 editor with the familiar UI of PES Next-Gen Editor. | * [https://drive.google.com/file/d/0B40o12AUxPJHMzZZWHpOcU1aNFU/view?usp=sharing Editor] - An alpha PES18 editor with the familiar UI of PES Next-Gen Editor. | ||
== Textures & Models == | == Textures & Models == | ||
* [https://drive.google.com/file/d/ | * [https://drive.google.com/file/d/1yPhcy9BwpMgsRh4eA7mVs41BSy8HWlJD/view?usp=sharing PES18 mesh tools] - Blender add-on for editing FMDLs. Move the folder inside the archive to '''AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons''' or the addons folder of in your Blender install location (e.g. '''C:\...\Blender\2.79b\2.79\scripts\addons''') and remember to enable in Blender's user preferences. | ||
* [https://drive.google.com/file/d/1yAap3UbkGal2sX-CNr5b7lVaMdkSFWlR/view?usp=sharing FtexTool] OR [https://drive.google.com/file/d/1gx986mw-c1Wm9qgY6pk7v7VdzyLKxvdY/view?usp=sharing textools] - FtexTool has a drag-n-drop GUI whereas textools can batch convert all files in a folder. Textools only handles DXT1 and DXT5 DDS files but apart from that both work fine and which one to use is down to personal preference. | * [https://drive.google.com/file/d/1yAap3UbkGal2sX-CNr5b7lVaMdkSFWlR/view?usp=sharing FtexTool] OR [https://drive.google.com/file/d/1gx986mw-c1Wm9qgY6pk7v7VdzyLKxvdY/view?usp=sharing textools] - FtexTool has a drag-n-drop GUI whereas textools can batch convert all files in a folder. Textools only handles DXT1 and DXT5 DDS files but apart from that both work fine and which one to use is down to personal preference. | ||
* [https://github.com/Atvaark/GzsTool/releases Gzstool] - Packs/unpacks FPK and FPKD files. See [[Pro Evolution Soccer 2018/FPK]] for more details. | * [https://github.com/Atvaark/GzsTool/releases Gzstool] - Packs/unpacks FPK and FPKD files. See [[Pro Evolution Soccer 2018/FPK]] for more details. | ||
* [https://github.com/Atvaark/FoxTool/releases FoxTool] - Needed for decompiling/compiling Fox2 files | |||
* [https://drive.google.com/file/d/1hzwabVuuFW00BeB-VHK3csw8iUvDtrcv/view?usp=sharing MTLTools] - Allows for easy editing of the FMDL Strings | * [https://drive.google.com/file/d/1hzwabVuuFW00BeB-VHK3csw8iUvDtrcv/view?usp=sharing MTLTools] - Allows for easy editing of the FMDL Strings | ||
== Other == | == Other == | ||
* [https://github.com/the4chancup/pesXdecrypter pesXdecrypter] - Edit file decrypter used by the tools above, needed if you want to hex edit the editfile manually since it is encrypted. | * [https://github.com/the4chancup/pesXdecrypter pesXdecrypter] - Edit file decrypter used by the tools above, needed if you want to hex edit the editfile manually since it is encrypted. | ||
* [https://drive.google.com/file/d/1hRQjNR3-PbwikAhIaYeRPkb-VtxG2BUL/view?usp=sharing ted] - Decrypter and encrypter for PES18 Team Export Data files | |||
* [[Pro Evolution Soccer 2016/Working with a hex editor|Using a hex editor]] - See [[Pro Evolution Soccer 2018/Edit file]] for details. | * [[Pro Evolution Soccer 2016/Working with a hex editor|Using a hex editor]] - See [[Pro Evolution Soccer 2018/Edit file]] for details. |
Latest revision as of 05:21, 29 March 2020
Pro Evolution Soccer 2018 | |
---|---|
Game | |
Rules | |
Info | |
Tools | |
Modding |
This page is meant to list all PES18 tools that we recommend worth using in one place.
Edit file
The Edit file (often simply referred to as save) stores all player stats, appearance settings, teams, tactics, and so on.
It is created once you start the game and open the Edit menu.
In PES18 EDIT00000000 can be found in %HOMEPATH%\documents\KONAMI\Pro Evolution Soccer 2018\save.
- 4ccEditor - An editor for PES19, 18, 17, and 16 EDIT files with several convenient features, including editing aesthetics settings and the ability to port teams between versions.
- Editor - An alpha PES18 editor with the familiar UI of PES Next-Gen Editor.
Textures & Models
- PES18 mesh tools - Blender add-on for editing FMDLs. Move the folder inside the archive to AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons or the addons folder of in your Blender install location (e.g. C:\...\Blender\2.79b\2.79\scripts\addons) and remember to enable in Blender's user preferences.
- FtexTool OR textools - FtexTool has a drag-n-drop GUI whereas textools can batch convert all files in a folder. Textools only handles DXT1 and DXT5 DDS files but apart from that both work fine and which one to use is down to personal preference.
- Gzstool - Packs/unpacks FPK and FPKD files. See Pro Evolution Soccer 2018/FPK for more details.
- FoxTool - Needed for decompiling/compiling Fox2 files
- MTLTools - Allows for easy editing of the FMDL Strings
Other
- pesXdecrypter - Edit file decrypter used by the tools above, needed if you want to hex edit the editfile manually since it is encrypted.
- ted - Decrypter and encrypter for PES18 Team Export Data files
- Using a hex editor - See Pro Evolution Soccer 2018/Edit file for details.