Difference between revisions of "Pro Evolution Soccer 2015/File List"
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Compared to [[Pro Evolution Soccer 2014]] [[Pro Evolution Soccer 2015]] has more separate dtxx.cpk files and some take a very long time to open with JFE. This page will list as many files as possible to help you find which dtxx.cpk you need to open for the files you want. However, if you're looking for current aesthetics you'll need to check the DLC .cpk-files in the download folder. | Compared to [[Pro Evolution Soccer 2014]] [[Pro Evolution Soccer 2015]] has more separate dtxx.cpk files and some take a very long time to open with JFE. This page will list as many files as possible to help you find which dtxx.cpk you need to open for the files you want. However, if you're looking for current aesthetics you'll need to check the DLC .cpk-files in the download folder. | ||
==dt00.cpk== | |||
Nothing editable yet. | |||
==dt10.cpk== | |||
Contains all data files. These help assigning and naming several things like balls, stadiums and coaches. It is advised to check the DLC for the newest versions of these files. | |||
==dt11.cpk== | ==dt11.cpk== | ||
Contains all menu elements. Without the knowledge to encrypt textures into the .apk-files not much can be done with these files at the moment. | |||
Fonts<br> | Fonts<br> | ||
<code>root | <code>root/common/menu/font/</code><br> | ||
Formation screen elements<br> | Formation screen elements<br> | ||
<code>root | <code>root/common/menu/viewer/uivtest.bin</code><br> | ||
AFC Champions League scoreboard<br> | AFC Champions League scoreboard<br> | ||
<code>root | <code>root/common/menu/system/cmnTextureAcl.bin</code><br> | ||
Copa Libertadores(?) scoreboard<br> | Copa Libertadores(?) scoreboard<br> | ||
<code>root | <code>root/common/menu/system/cmnTextureCcl.bin</code><br> | ||
PES (generic) scoreboard<br> | PES (generic) scoreboard<br> | ||
<code>root | <code>root/common/menu/system/cmnTexturePes.bin</code><br> | ||
UEFA Champions League scoreboard<br> | UEFA Champions League scoreboard<br> | ||
<code>root | <code>root/common/menu/system/cmnTextureUcl.bin</code><br> | ||
UEFA Europa League scoreboard<br> | UEFA Europa League scoreboard<br> | ||
<code>root | <code>root/common/menu/system/cmnTextureUel.bin</code><br> | ||
UEFA Super Cup scoreboard<br> | UEFA Super Cup scoreboard<br> | ||
<code>root | <code>root/common/menu/system/cmnTextureUsc.bin</code><br> | ||
Start screen splash<br> | Start screen splash<br> | ||
<code>root | <code>root/common/menu/general/titlePressStart.bin</code> | ||
==dt12.cpk== | ==dt12.cpk== | ||
This contains several kinds of files, almost all prop objects are found in ''root/common/demo/prop/'' such as trophies and the circleflags. ''root/common/demo/fixdemoobj/'' contains more prop objects, however these are all not animated unlike ''/prop/''. | |||
==dt13.cpk== | |||
This contains several animation data files. However none of these can be edited. | |||
==dt15.cpk== | ==dt15.cpk== | ||
This contains a lot of thumbnails, previews and whatnot. | |||
Stadium Preview<br> | Stadium Preview<br> | ||
<code>root | <code>root/common/render/thumbnail/stadium</code><br> | ||
Boot Preview<br> | Boot Preview<br> | ||
<code>root | <code>root/common/render/thumbnail/spike</code><br> | ||
Glove Preview<br> | |||
<code>root/common/render/thumbnail/glove</code><br> | |||
<code>root | |||
Ball Preview<br> | Ball Preview<br> | ||
<code>root | <code>root/common/render/thumbnail/ball</code><br> | ||
Player Preview<br> | |||
<code>root/ | <code>root/common/render/symbol/player</code><br> | ||
Competition | Other<br> | ||
<code>root/ | <code>root/common/render/symbol/other</code><br> | ||
Team emblems and country flags<br> | |||
<code>root | <code>root/common/render/symbol/flag</code><br> | ||
Competition logos<br> | |||
<code>root/common/render/symbol/emblemLc</code><br> | |||
Manager pictures<br> | |||
<code>root/common/render/symbol/coach</code><br> | |||
Shaders<br> | |||
<code>root/common/render/shader/surfaceShaders</code><br> | |||
2D Icons and Cursors<br> | 2D Icons and Cursors<br> | ||
<code>root | <code>root/common/render/model/game_2d</code><br> | ||
Ball models<br> | |||
<code>root | <code>root/common/render/model/ball</code><br> | ||
==dt16.cpk== | |||
This contains all data for the flow of menus in the game. Nothing editable is found here. | |||
==dt17.cpk== | |||
This contains the system .str-files. | |||
==dt18.cpk== | |||
This contains several files that help control the AI during the game. Nothing editable without breaking the AI even more. | |||
==dt19.cpk== | |||
This contains several files that help control the crowd AI during the game. Nothing editable here. | |||
==dt20_eng.cpk== | |||
This contains language-specific .str-files that help name all menus and other stuff in the game. It also contains several language-specific menu files that would otherwise be in dt11.cpk. | |||
==dt30.cpk== | ==dt30.cpk== | ||
This contains all models and textures related to stadiums, but also stadium staff and adboards. | |||
Scoreboard<br> | Scoreboard<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/tv/common/texture</code><br> | ||
Staff Textures<br> | Staff Textures<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/staff</code><br> | ||
Sky Textures<br> | Sky Textures<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/sky</code><br> | ||
Pitch Textures<br> | Pitch Textures<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/pitch</code><br> | ||
Goal Textures<br> | Goal Textures<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/goal</code><br> | ||
Environment Textures<br> | Environment Textures<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/effect</code><br> | ||
Corner Flag<br> | Corner Flag<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/cornerflag</code><br> | ||
Adboards<br> | Adboards<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/bill</code><br> | ||
Crowd<br> | Crowd<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/audi</code><br> | ||
Hoardings<br> | Hoardings<br> | ||
<code>root | <code>root/common/bg/model/bg/model/bg/ad</code><br> | ||
==dt32.cpk== | ==dt32.cpk== | ||
This contains almost all models and textures related to edit players, kits and more. | |||
Edit Mode Kits<br> | Edit Mode Kits<br> | ||
<code>root | <code>root/common/character1/model/character/uniform/edit</code><br> | ||
Edit Mode Kit Fonts<br> | Edit Mode Kit Fonts<br> | ||
<code>root | <code>root/common/character1/model/character/uniform/edit/font</code><br> | ||
Kit Ripples/Creases<br> | Kit Ripples/Creases<br> | ||
<code>root | <code>root/common/character1/model/character/uniform/common</code><br> | ||
Competition Captains Armband<br> | Competition Captains Armband<br> | ||
<code>root | <code>root/common/character1/model/character/uniform/cap</code><br> | ||
Referee's Equipment<br> | Referee's Equipment<br> | ||
<code>root | <code>root/common/character1/model/character/parts/referee</code><br> | ||
Snazzy Polo Shirt<br> | Snazzy Polo Shirt<br> | ||
<code>root | <code>root/common/character1/model/character/parts/polo_shirt</code><br> | ||
Medical Staff<br> | Medical Staff<br> | ||
<code>root/ | <code>root/common/character1/model/character/parts/medical_staff</code><br> | ||
Formal Suit<br> | |||
<code>root/common/character1/model/character/parts/formal_suit</code><br> | |||
Manager<br> | |||
<code>root/common/character1/model/character/parts/manager</code><br> | |||
Training/Warm-Up Bibs<br> | Training/Warm-Up Bibs<br> | ||
<code>root | <code>root/common/character1/model/character/parts/bibs</code><br> | ||
Goalkeeper Gloves<br> | Goalkeeper Gloves<br> | ||
<code>root | <code>root/common/character1/model/character/hand/glove00</code><br> | ||
Facial Features<br> | Facial Features<br> | ||
<code>root | <code>root/common/character1/model/character/face</code><br> | ||
Low LOD related models and textures<br> | |||
<code>root | <code>root/common/character1/model/character/d</code><br> | ||
Boot Imprint<br> | Boot Imprint<br> | ||
<code>root | <code>root/common/character1/model/character/boots</code><br> | ||
Skin Colours and Sweat Patterns<br> | Skin Colours and Sweat Patterns<br> | ||
<code>root | <code>root/common/character1/model/character/body</code><br> | ||
Glasses<br> | Glasses<br> | ||
<code>root | <code>root/common/character1/model/character/accesory</code><br> | ||
==dt33.cpk== | |||
This contains all player boots and gloves. | |||
==dt34.cpk== | |||
This contains all kit textures and kit config files as well as the unicolor.bin . | |||
==dt35.cpk== | |||
This contains all uniform/kit related models as well as the badge textures for the different leagues and cups. | |||
==dt36.cpk== | |||
This contains all real player faces, but unlike PES14 these are in their own .cpk file. So you will have to extract these .cpk files first and open them separately. It also contains the database files for the appearance (skin colors, body build and whatnot) of the players as well as the referees. | |||
==dt40.cpk== | |||
This contains audio database files with background and stadium music. | |||
==dt41_eng.cpk== | |||
This contains language-specific audio database files such as the commentators and spoken team and player names. | |||
==dt42.cpk== | |||
This contains several files that control the game audio. | |||
==dt43_eng.cpk== | |||
This contains several files that control the game audio. | |||
==dt44.cpk== | |||
This contains all standard audio files that are not language-specific, for example the chants, player voices and stadium announcer. | |||
==dt70.cpk== | |||
This contains all video cutscene files, for example the CL video between the group and knockout stages. | |||
==dt90.cpk== | |||
This contains debugging and testing files, nothing useful is in here. | |||
[[Category:Pro Evolution Soccer 2015]] |
Latest revision as of 13:21, 9 April 2015
|
Compared to Pro Evolution Soccer 2014 Pro Evolution Soccer 2015 has more separate dtxx.cpk files and some take a very long time to open with JFE. This page will list as many files as possible to help you find which dtxx.cpk you need to open for the files you want. However, if you're looking for current aesthetics you'll need to check the DLC .cpk-files in the download folder.
dt00.cpk
Nothing editable yet.
dt10.cpk
Contains all data files. These help assigning and naming several things like balls, stadiums and coaches. It is advised to check the DLC for the newest versions of these files.
dt11.cpk
Contains all menu elements. Without the knowledge to encrypt textures into the .apk-files not much can be done with these files at the moment.
Fonts
root/common/menu/font/
Formation screen elements
root/common/menu/viewer/uivtest.bin
AFC Champions League scoreboard
root/common/menu/system/cmnTextureAcl.bin
Copa Libertadores(?) scoreboard
root/common/menu/system/cmnTextureCcl.bin
PES (generic) scoreboard
root/common/menu/system/cmnTexturePes.bin
UEFA Champions League scoreboard
root/common/menu/system/cmnTextureUcl.bin
UEFA Europa League scoreboard
root/common/menu/system/cmnTextureUel.bin
UEFA Super Cup scoreboard
root/common/menu/system/cmnTextureUsc.bin
Start screen splash
root/common/menu/general/titlePressStart.bin
dt12.cpk
This contains several kinds of files, almost all prop objects are found in root/common/demo/prop/ such as trophies and the circleflags. root/common/demo/fixdemoobj/ contains more prop objects, however these are all not animated unlike /prop/.
dt13.cpk
This contains several animation data files. However none of these can be edited.
dt15.cpk
This contains a lot of thumbnails, previews and whatnot.
Stadium Preview
root/common/render/thumbnail/stadium
Boot Preview
root/common/render/thumbnail/spike
Glove Preview
root/common/render/thumbnail/glove
Ball Preview
root/common/render/thumbnail/ball
Player Preview
root/common/render/symbol/player
Other
root/common/render/symbol/other
Team emblems and country flags
root/common/render/symbol/flag
Competition logos
root/common/render/symbol/emblemLc
Manager pictures
root/common/render/symbol/coach
Shaders
root/common/render/shader/surfaceShaders
2D Icons and Cursors
root/common/render/model/game_2d
Ball models
root/common/render/model/ball
dt16.cpk
This contains all data for the flow of menus in the game. Nothing editable is found here.
dt17.cpk
This contains the system .str-files.
dt18.cpk
This contains several files that help control the AI during the game. Nothing editable without breaking the AI even more.
dt19.cpk
This contains several files that help control the crowd AI during the game. Nothing editable here.
dt20_eng.cpk
This contains language-specific .str-files that help name all menus and other stuff in the game. It also contains several language-specific menu files that would otherwise be in dt11.cpk.
dt30.cpk
This contains all models and textures related to stadiums, but also stadium staff and adboards.
Scoreboard
root/common/bg/model/bg/model/bg/tv/common/texture
Staff Textures
root/common/bg/model/bg/model/bg/staff
Sky Textures
root/common/bg/model/bg/model/bg/sky
Pitch Textures
root/common/bg/model/bg/model/bg/pitch
Goal Textures
root/common/bg/model/bg/model/bg/goal
Environment Textures
root/common/bg/model/bg/model/bg/effect
Corner Flag
root/common/bg/model/bg/model/bg/cornerflag
Adboards
root/common/bg/model/bg/model/bg/bill
Crowd
root/common/bg/model/bg/model/bg/audi
Hoardings
root/common/bg/model/bg/model/bg/ad
dt32.cpk
This contains almost all models and textures related to edit players, kits and more.
Edit Mode Kits
root/common/character1/model/character/uniform/edit
Edit Mode Kit Fonts
root/common/character1/model/character/uniform/edit/font
Kit Ripples/Creases
root/common/character1/model/character/uniform/common
Competition Captains Armband
root/common/character1/model/character/uniform/cap
Referee's Equipment
root/common/character1/model/character/parts/referee
Snazzy Polo Shirt
root/common/character1/model/character/parts/polo_shirt
Medical Staff
root/common/character1/model/character/parts/medical_staff
Formal Suit
root/common/character1/model/character/parts/formal_suit
Manager
root/common/character1/model/character/parts/manager
Training/Warm-Up Bibs
root/common/character1/model/character/parts/bibs
Goalkeeper Gloves
root/common/character1/model/character/hand/glove00
Facial Features
root/common/character1/model/character/face
Low LOD related models and textures
root/common/character1/model/character/d
Boot Imprint
root/common/character1/model/character/boots
Skin Colours and Sweat Patterns
root/common/character1/model/character/body
Glasses
root/common/character1/model/character/accesory
dt33.cpk
This contains all player boots and gloves.
dt34.cpk
This contains all kit textures and kit config files as well as the unicolor.bin .
dt35.cpk
This contains all uniform/kit related models as well as the badge textures for the different leagues and cups.
dt36.cpk
This contains all real player faces, but unlike PES14 these are in their own .cpk file. So you will have to extract these .cpk files first and open them separately. It also contains the database files for the appearance (skin colors, body build and whatnot) of the players as well as the referees.
dt40.cpk
This contains audio database files with background and stadium music.
dt41_eng.cpk
This contains language-specific audio database files such as the commentators and spoken team and player names.
dt42.cpk
This contains several files that control the game audio.
dt43_eng.cpk
This contains several files that control the game audio.
dt44.cpk
This contains all standard audio files that are not language-specific, for example the chants, player voices and stadium announcer.
dt70.cpk
This contains all video cutscene files, for example the CL video between the group and knockout stages.
dt90.cpk
This contains debugging and testing files, nothing useful is in here.