The logo competition for the 2025 4chan Spring Babby Cup is now taking submissions. | ||
Please send all submissions to Potatotron. Logos will be placed in this gallery. This will be followed by a polling period to determine which logo will be used. You must supply a high-res PNG file (5000x5000 limit) and the original multi-layer source file. Additionally you must supply a qualifiers version as well as the main logo. | ||
Cloverleaf logo: .png .svg |
|
Cloverball logo: .ai .png .svg |
Pro Evolution Soccer 2016/Tools
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![]() Pro Evolution Soccer 2016 | |
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Game | |
Rules | |
Info | |
Tools | |
Modding |
This page is meant to list all PES16 tools that we recommend worth using in one place.
Edit file
The Edit file (often simply referred to as save) stores all player stats, appearance settings, teams, tactics, and so on.
It is created once you start the game and open the Edit menu.
In PES16 EDIT00000000 can be found in %HOMEPATH%\documents\KONAMI\Pro Evolution Soccer 2016\save.
- PES Next-Gen Editor 2016 BETA 0.6.5 - Pretty complete editor including teams and line-up. Seems to be missing appearance.
- RigIt - Open-source editor that allows setting 4chan Cup specific options as well as otherwise unavailable appearance options.
- 4ccEditor - An editor for PES16 (and 17) EDIT files, this save editor's GUI draws inspiration from RigIt while adding additional features.
- PESGambiarra 2016 - A tool to edit teams and players stats and appearance using spreadsheets.
Other
- pesXdecrypter - Edit file decrypter used by the tools above, needed if you want to hex edit the editfile manually since it is encrypted.
- Using a hex editor - See Pro Evolution Soccer 2016/Edit file for details.