2019 4CC Champions League qualifying stage
2019 4CC Champions League qualifying stage | |||||||||||||||||||
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Tournament details | |||||||||||||||||||
Host board | /5N@F/ | ||||||||||||||||||
Dates | June-July 2019 | ||||||||||||||||||
Teams | 12+ | ||||||||||||||||||
Final positions | |||||||||||||||||||
Champion | TBD | ||||||||||||||||||
Runner-up | TBD | ||||||||||||||||||
Third | TBD | ||||||||||||||||||
Fourth | TBD | ||||||||||||||||||
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2018 4CC Champions League | |||||||||||||||||||
2019 4CC Champions League qualifying stage | |||||||||||||||||||
2019 4CC Champions League |
The 2019 4CC Champions League qualifying stage will determine the four teams that make up Pot 4 of the 2019 4CC Champions League. Teams are given entries into this mini-tournament by winning select memevitational tournaments or by finishing as runners-up in /vg/ League tournaments. This stage will commence shortly after /vg/ League 12 and will be streamed on the main 4CC Cytube by WayJay and Dag, and like in the main tournament, is expected to be played in PES 2018 (although we are not ruling out playing the tournament in PES 16 or 17).
Competitors
The following teams have been given entries into this stage by winning select memevitationals or by finishing as runners-up in /vg/ League 11 or /vg/ League 12, with more to be added soon:
- /fgog/ - /vg/ League 11 runners-up
- TBD - /vg/ League 12 runners-up
- /umvc3/ - Fakkin Boolsheet Series IV Main Event champions
- /snes/ - /ag/ League 3 champions
- /pak/ - Multinational Bowl 3 champions
- /genwun/ - /vp/ Bowl II champions
- /mlpol/ - /pol/eague 3 champions
- /ytp/ - Divegrass Before Christmas champions
- /h/ - Kurisumasu Cup III champions
- /SuperGT/ - /sp/erb Owl 2019 champions
Rules
The rules for the qualifiers and the tournament proper are the same: normal cup rules as of the 2019 4chan Spring Babby Cup will apply for this tournament, except there will be no live managing (pastebins are OK, however), and a team can use an export they used in a previous tournament for this tournament.
Note for all non-4CC teams: As the tournament proper and qualifiers will be in UEFA Champions League mode on PES, non-4CC teams will be assigned invitational slots in which to place their aesthetics and tactics exports and other gizmos. VGL teams, especially, must use transfer tools to move into their assigned invitational slot.
The format for this tournament is to be determined, but will most likely be played in a multi-group format instead of knockouts.