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Difference between revisions of "Test Cup V 19.1"

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=== Requirements ===
 
=== Requirements ===
 
*[[Pro Evolution Soccer 2019]]
 
*[[Pro Evolution Soccer 2019]]
*{{tt|Patch 1.02.00|Soon}} / DLC [[Pro Evolution Soccer 2019|'4CC Pack']]
+
*[https://drive.google.com/open?id=1gDTo-xjZlU9WuhIOgHklNKBNLjHm_j_l Patch 1.02.00] / DLC [[Pro Evolution Soccer 2019|'4CC Pack']]
 +
 
 
=== Schedule ===
 
=== Schedule ===
 
*'''February 17:''' Aesthetic and Tactical Exports due at 23:59:59 UTC
 
*'''February 17:''' Aesthetic and Tactical Exports due at 23:59:59 UTC

Revision as of 18:20, 13 February 2020

Test Cup V 19.1
Generic trophy.png
Tournament details
Host board Diy icon.png /diy/
Dates February 21–23
Teams 8
Final positions
Champion TBD icon.png TBD
Runner-up TBD icon.png TBD
Third TBD icon.png TBD
Fourth TBD icon.png TBD
Tournament statistics
Matches 28
Goals scored (Expression error: Unexpected / operator. per match)
Top scorer(s)
Top assister(s)
Golden Glove
Best player
Yellow cards (Expression error: Unexpected / operator. per match)
Red cards (Expression error: Unexpected / operator. per match)

Test Cup V 19
Test Cup V 19.1
2020 4chan Spring Babby Cup

Since people wanted to see how patch 1.02 of Pro Evolution Soccer 2019 plays out against 1.06 which was used in the previous edition, this rushed edition of the Test Cup series was created.

Format

Eight teams will compete in this tournament. It will be in a round robin format, of which the team with the most points and goal difference will win this tournament.

No nightlies will be used this cup. Live Management or Management through pastebin is allowed. With exception of the first match a team plays they are allowed to change their formation.

Signups & Exports

  • Save: soon
  • Aesthetics: soon

Requirements

Schedule

  • February 17: Aesthetic and Tactical Exports due at 23:59:59 UTC
  • February 21-23: The Tournament will take place.

Ruleset

Note: some terms below are from the UK English version of the game. The US English version sometimes uses different terms (e.g. 'condition' instead of 'form').

Squad Composition

  1. Each team must have exactly 23 players in their squad
    1. A squad must contain at least one player with Goalkeeper (GK) as Registered Position with the Playable Position of GK set to 'A', all other Playable Positions must be set to 'C'.
    2. Outfield players will have their Playable Position set to 'A' to match their Registered Position. All their other Playable Positions must be set to 'C'.
  2. A single player of each squad must be assigned the role of Team Captain and should be designated as such in-game.
  3. Players are categorized as regular, silver, or gold as follows:
    1. 19 of the players must be designated regular players. All regular players including keepers must be rated 77 in all stats.
    2. Two outfield players must be designated as silver and be rated 88 in all stats.
    3. Two outfield players must be designated as gold and be rated 99 in all stats.
  4. Silver and gold players are collectively referred to as medal players.

Player Abilities

  1. All players 175cm and below in height may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount. For non-medal players 180 cm and above, their usage and accuracy stats are both capped at 2.
  2. All medal players may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount regardless of height.
  3. All players are allowed to have a lower Attacking Prowess and/or Defensive Prowess, but not higher.
  4. The Form setting is set to 8 for medal players, and 4 for the remaining regular players .
  5. The Injury Resistance setting is set to 3 for all players.
  6. A player cannot have more than a set amount of 'cards', known in the game as Player Skills and COM Playing Styles, under the following restrictions:
    1. Each registered goalkeeper can have at most 2 cards.
    2. Each regular outfield player can have at most 3 cards.
    3. Each silver player can have at most 4 cards.
    4. Each gold player can have at most 5 cards.
  7. Medal players may have free trick cards and/or COM Playing Styles, with the conditions shown below. See the trick card section for a list of permitted trick cards. Note that in the event a player has more than the designated trick card/COM Style limit, all but cards under the limit will be counted in their total.
    1. Each silver player can have 2 trick/COM card.
    2. Each gold player can have 3 trick/COM cards.
  8. The Team Captain is allowed (but not required to have) a free Captaincy card. This card does not count towards any previous limits. All additional Captaincy cards do count towards any previous limits.
  9. Outfield players may have use a card in exchange for an additional player position set to 'A' to a maximum of 3. This extra position may not be 'GK.'
  10. Each player in the squad may be attributed a Playing Styles.
    1. Playing Styles do not count towards the card limit.

Trick Cards

The following cards are the current legal trick cards.

  • S01: Scissors Feint
  • S02: Double Touch
  • S03: Flip Flap
  • S04: Marseille Turn
  • S05: Sombrero
  • S06: Crossover Turn
  • S07: Cut Behind & Turn
  • S08: Scotch Move
  • S23: Rabona

Height Rules

There are two options managers have for distributing team heights, named for their traditional colouring in height charts.

  1. The "green" heights, giving more total height:
    1. Six non-medal players of height exactly 194cm.
    2. Five players of height exactly 185cm.
    3. Six players of height exactly 180cm.
    4. Six players of height exactly 175cm.
  2. The "red" heights, giving bonuses to shorter nonmedal players:
    1. Ten players which are either:
      1. Outfield players of height exactly 185cm.
      2. Goalkeepers of height exactly 189cm.
    2. Seven players of height exactly 180cm.
    3. Six players of height exactly 175cm, with non-medals receiving a +5 bonus to all stats.
  3. The six players that are 175cm may be set to lower (155-174cm) heights, but they still count as 175cm for height brackets and their "lost" cm cannot be used to make other players taller.
    1. Players who are 175cm may also have one additional card.
  4. Players of height 175cm and below may have 4/4 weak foot accuracy and weak foot usage.
# Height Advantage Total Height (cm)
6x 194cm 1164cm Non-medals only
5x 185cm 925cm If GK, increase height to 189cm
6x 180cm 1080cm
6x 175cm 1050cm Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Total Height 4219cm
# Stat Advantage Total Height (cm)
10x 185cm 1850cm If GK, increase height to 189cm
7x 180cm 1260cm
6x 175cm 1050cm Non-medal players in this category receive a +5 stat boost in all stats
Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Total Height 4160cm

Other Restrictions

  1. It is illegal to set the player age and weight outside the ranges defined by the game.
  2. Formations and tactics that are not possible to be made in the standard game without the use of external tools are considered illegal and are not allowed in the 4chan cup.
  3. The position of each player on a team's first preset in their export are required to match one of the player's 'A' positions.
  4. Medal players cannot be played as a goalkeeper at any time.
  5. In a team's deadline export all options under "support settings" must be set to OFF except for "switch preset tactic" which must be set to ON.
    1. The support settings may be altered at later points as specified in Chapter V.
  6. In case two teams have the same player on their roster, the managers should come to an agreement about it. If an agreement is not reached, the team with the earliest verifiable instance of the name gets the right to use the name.