The logo competition for the 2025 4chan Winter Cup is now taking submissions.
The deadline is January 6th, 23:59 UTC. Logos will be placed in this gallery to facilitate discussion. This will be followed by a polling period to determine which logo will be used.

Please send all submissions to Potatotron. You must supply a high-res PNG file (5000x5000 limit) and the original multi-layer source file.

Cloverleaf logo: .png .svg

Cloverball logo: .ai .png .svg

Difference between revisions of "/a/nime League 5: AKARIIIIIIIIIIIIIIIIIIIIIIIIIIIGGED"

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Revision as of 01:52, 3 December 2024

/a/nime League 5: AKARIIIIIIIIIIIIIIIIIIIIIIIIIIIGGED
ALEGUE5LOGO.png
Tournament details
Host board Yryr icon.png /yryr/
Dates 21–22 December, 29–31 December
Teams
Final positions
Champion TBD icon.png TBD
Runner-up TBD icon.png TBD
Third TBD icon.png TBD
Fourth TBD icon.png TBD
Tournament statistics
Matches
Goals scored (Expression error: Unexpected / operator. per match)
Top scorer(s)
Top assister(s)
Golden Glove
Best player N/A
Yellow cards (Expression error: Unexpected / operator. per match)
Red cards (Expression error: Unexpected / operator. per match)

/a/nime League 4: Rigging Beyond Heaven and Hell
/a/nime League 5: AKARIIIIIIIIIIIIIIIIIIIIIIIIIIIGGED

The fifth edition of the /a/nime League. A tournament based on the reason 4chan was invented in the first place. This tournament hosted on Pro Evolution Soccer 2017 will have Japanese visual media from all corners of genre from Moeshit to Shounenshit, Romance to Horror, Masterpieces to QUALITY and everything in between. Whether you like a show about gigantic robots fighting overpowered burly men in loose clothing, or a few schoolgirls eating snacks, it's going to be here, and whilst it's okay arguing that your taste is superior, you have no ground to stand your opinions on...until now. This competition will pit all areas of Taiwanese Tapestry together to find out which anime truly deserves it's shitposting superiority and to rightfully call all others "trash".

/a/nime league channel: https://discord.gg/8YSgQzSzwb

Schedule

SIGNUP DEADLINE 14th DECEMBER
FINAL AESTHETICS DEADLINE 20th DECEMBER
TACTICAL DEADLINE 15th DECEMBER
MUSIC DEADLINE 20th DECEMBER
GROUP STAGE DRAW 15th DECEMBER
KICK-OFF 21st DECEMBER

Aesthetics

Must have the following:

  • At least ONE working kit
  • At least ONE working logo
  • A team Wiki page with logo and roster

Following is optional

  • custom models
  • custom kits
  • team 25px Icon on the wiki

Music

Must have the following:

  • At least ONE goalhorn
  • At least ONE anthem
  • At least ONE victory anthem
  • A working music export including 4ccm

Tactical

  • The fifth /a/nime League will be played on Pro Evolution Soccer 2017.
  • Rules and patches are similar to that of the 2024 4chan Autumn Babby Cup, with the following changes

Squad Composition

  1. Each team must have exactly 23 players in their squad.
    1. A squad must contain at least one player with Goalkeeper (GK) as Registered Position with the Playable Position of GK set to 'A', all other Playable Positions must be set to 'C'.
    2. Outfield players will have their Playable Position set to 'A' to match their Registered Position. All their other Playable Positions must be set to 'C'.
  2. A single player of each squad must be assigned the role of Team Captain and should be designated as such in-game.
  3. Players are categorized as regular, silver, or gold as follows:
    1. Regular players including keepers must be rated 80 in all stats.
    2. Silver players must be rated 90 in all stats.
    3. Gold players must be rated 99 in all stats.
  4. Silver and gold players are collectively referred to as medal players.
  5. Medal players may not have Goalkeeper (GK) as a registered or playable postion
  6. All players are REQUIRED to have the "Malicia" card on them

Medal System

The /a/nime league allows for 3 different legal medal player combinations.

# Big Three
3x Gold Players
20x Regular Players
# Seasonal Trash
2x Gold Players
2x Silver Players
19x Regular Players
# Harem King
1x Gold Player
4x Silver Players
18x Regular Players


Player Abilities

  1. All players 175cm and below in height may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount. For non-medal players 180 cm and above, their usage and accuracy stats are both capped at 2.
  2. All medal players may have their Weak Foot Usage and Weak Foot Accuracy settings set to any amount regardless of height.
  3. All players are allowed to have a lower Attacking Prowess and/or Defensive Prowess, but not higher.
  4. The Form setting is set to 8 for medal players, and 4 for the remaining regular players .
  5. The Injury Resistance setting is set to 1 for all players.
  6. A player cannot have more than a set amount of 'cards', known in the game as Player Skills and COM Playing Styles, under the following restrictions:
    1. Each registered goalkeeper can have at most 2 cards.
    2. Each regular outfield player can have at most 3 cards.
    3. Each silver player can have at most 4 cards.
    4. Each gold player can have at most 5 cards.
  7. Medal players may have free trick cards and/or COM Playing Styles, with the conditions shown below. See the trick card section for a list of permitted trick cards. Note that in the event a player has more than the designated trick card/COM Style limit, all but cards under the limit will be counted in their total.
    1. Each silver player can have 1 trick cards and 1 COM Playing Style.
    2. Each gold player can have 2 trick cards and 2 COM Playing Styles.
  8. The Team Captain is allowed (but not required to have) a free Captaincy card. This card does not count towards any previous limits. All additional Captaincy cards do count towards any previous limits.
  9. Outfield players may have 1 less (non-free) card in exchange for an additional player position set to 'A'. There is no limit to the amount of non-free cards that can be traded for extra 'A' positions. Extra 'A' positions may not be 'GK.'
  10. Each player in the squad may be attributed a Playing Styles.
    1. Playing Styles do not count towards the card limit.

Trick Cards

The following cards are the current legal trick cards.

  • S01: Scissors Feint
  • S03: Flip Flap
  • S04: Marseille Turn
  • S05: Sombrero
  • S07: Cut Behind & Turn
  • S08: Scotch Move
  • S23: Rabona

Height Rules

There are three options managers have for distributing team heights, named for their colouring in height charts.

  1. The "green" heights, giving more total height:
    1. Six Players of height exactly 192cm, with gold medal players receiving a penalty of -4, and silver medal players receiving a penalty of -2
    2. Six players of height exactly 185cm.
    3. Five players of height exactly 180cm.
    4. Six players of height exactly 175cm.
  1. The "red" heights, giving bonuses to shorter nonmedal players:
    1. Eleven players of height exactly 185cm.
    2. Six players of height exactly 180cm.
    3. Six players of height exactly 175cm, with non-medals receiving a +5 bonus to all stats, silver medals receiving a +3 bonus to all stats and can have a second "A" position added for no cost
  1. The "yellow" heights, giving a significant bonus to a temporary player (known as the "That" player). This player can only be substituted into play after 70 minutes of in-game time has passed and MUST replace a medal player:
    1. One player of height exactly 205cm. This must be the "That" player
    2. Nine players of height exactly 185cm.
    3. Seven players of height exactly 180cm.
    4. Six players of height exactly 175cm with non-medals receiving a +5 bonus to all stats, may also have one additional card, may have 4/4 weak foot accuracy and weak foot usage
  1. The six players that are 175cm (regardless of height system) may be set to lower (155-174cm) heights, but they still count as 175cm for height brackets and their "lost" cm cannot be used to make other players taller.
    1. Players who are 175cm may also have one additional card.
  2. Players of height 175cm and below may have 4/4 weak foot accuracy and weak foot usage.
# Height Advantage Total Height (cm)
5x 192cm 970cm Gold players in this category receive a -4 stat reduction in all stats
Silver players in this category receive a -2 stat reduction in all stats
6x 185cm 1110cm If GK, increase height to 190cm
6x 180cm 1080cm
6x 175cm 1050cm Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Total Height 4215cm
# Stat Advantage Total Height (cm)
11x 185cm 2035cm If GK, increase height to 190cm
6x 180cm 1080cm
6x 175cm 1050cm Non-medal players in this category receive a +5 stat boost in all stats. Silver medals receive a +3 stat boost in all stats
Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Non-Medal players in this category receive a second "A" position for free
Total Height 4160cm
# "THAT" Height bracket Total Height (cm)
1x 205cm 205cm This player is treated as an additional Gold player with the following conditions: It can only be substituted in after 70 in-game minutes have elapsed and must replace a medal player. It has a rating of 95 in all stats (Mirroring the penalty given to a normal height abuse gold medal). The Injury Resistance setting is set to 1. May not have GK as a registered position
9x 185cm 1665cm If GK, increase height to 190cm
7x 180cm 1260cm
6x 175cm 1050cm Players in this category may use 1 additional card
Players in this category may have 4/4 weak foot accuracy/usage
Non-Medal players in this category receive a second "A" position for free
Total Height 4190cm

Other Restrictions

  1. It is illegal to set the player age and weight outside the ranges defined by the game.
  2. The Advanced Instruction "Counter Target" may not be set on any player in the Centre Back, Left Back, or Right Back position on any preset in any export.
  3. Live management will be permitted however the streamer is allowed to ignore any time consuming instructions.
  4. substitutions will be made on a "Autopilot" basis (This means you do not control your subs, the most tired come out for best condition) unless your pastebin allows otherwise.
  5. Nighlties will only be permitted for aesthetic reasons, for example: Fixing FPC settings or changing player animations.
  6. Centering Targets IS permitted.

Signups

The format is based off the standard Elite Cup format, requiring THIRTY-TWO teams, but can and will be adjusted for the amount of participants Teams have to adhere to the set rules below

Rules: teams must either be at least one of the following:

  • Directly related to an anime or manga
  • Teams based on /a/ culture
  • Not a non-anime source loosely related to anime
  • Not a western """""""anime"""""""
  • No Vtuber shit (/vt/ league exists for that)
  • Board tag teams are allowed as long as an anime board was one of the pair
  • Can be a topic that has (at any point) had consistent discussion on /a/
  • Generals are banned on /a/ therefore will be banned here.
  • up to two teams per person, although only one can be managed/caretaken, the second has to be autopiloted by the league committee
  • (NEW FOR THIS TOURNAMENT) Your team is not allowed to contain 33% or more of a roster relating to English Dubbed shit. Abridged series, parody teams and Ghost Stories (because that English dub is really fucking funny) are an exception to this rule
  • (NEW FOR THIS TOURNAMENT) Teams from non-anime/manga sources are now allowed, but have to centre around their related anime/manga. (Pokémon as an example)

Committee reserves the right to disallow a team if it does not comply with any of the criteria above

Team signups

Primary signups are active from the moment the wiki page is active Secondary signups are no longer admitted, check the rules above for your team allowance remember to sign your name in case committee needs to know who to chase up for missing items

  1. 四葉と icon.png /四葉と/ EXTREME DOLPHINS! THESE DOLPHINS ARE FUCKING EXTREME TO THE MAX! Blinky (talk) 21:29, 15 October 2024 (UTC)
  2. Snh icon.png /snh/ CHOCCO BANANA!...OH GRAPES! Blinky (talk) 21:29, 15 October 2024 (UTC)
  3. Realkemono icon.png /realkemono/ FUGA Anime when? Suule (talk) 23:52, 16 October 2024 (UTC)
  4. Sw icon.png /sw/ Season 4 never ever Alexl7l (talk) 00:57, 21 October 2024 (UTC)
  5. Yucamp icon.png /yucamp/ comfy footy Taba (talk) 16:27, 21 October 2024 (UTC)
  6. Border icon.png /border/ Only two more years until they get out of the boxes! LawfulDickish (talk) 20:21, 14 November 2024 (UTC)

Backups

  1. Mogra icon.png /mogra/ Your annual reminder to party dynamically
  2. R-a-dio icon.png /r-a-dio/ Can you imagine being kilim?
  3. Gnt icon.png /gnt/ Dude look at the blue boobies lmao
  4. Yryr icon.png /yryr/ AKARIIIIIIIIIIIIIIIIIIIIN