Formula 4CC

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Formula 4CC
Formula 4CC.png
Tournament details
Host board 4ccc icon.png /4ccc/
Dates February 14—16, 21—23; March 1—2, 2014 (8 days)
Teams 15
Final positions
Champion TBD icon.png TBD
Runner-up TBD icon.png TBD
Third TBD icon.png TBD
Fourth TBD icon.png TBD
Tournament statistics
Matches 0
Goals scored 0 (0 per match)
Top scorer(s) N/A
Top assister(s) N/A
Golden Glove N/A
Best player N/A
Yellow cards 0 (0 per match)
Red cards 0 (0 per match)

2011 4chan Summer Cup
Formula 4CC
2012 4chan Spring Babby Cup

The Formula 4CC is a racing competition done in rFactor meant as a >fun pre-game show for the 4chan Cup. 15 teams were selected and their gold players (with exceptions made based on relevance to racing and/or FAST). All cars are equal F1-like cars. There is no human input of any kind.

The races for the Formula 4CC/2014/Winter Series were done in one day of the opening weekend, two days of the second weekend, and one day in the final weekend of the 2014 4chan Winter Cup. Each day had two races, with a 10/20 minute time limit, depending on the track.

The races for the Formula 4CC/2014/Summer Series followed a slimier format. /mu/, /n/, /tg/, /trv/, /g/ and /x/ had joined the grid as the new teams.

The races for the Formula 4CC/2015/Winter Series and Formula 4CC/2015/Summer Series also followed a new format. 21 teams from 42 boards will unite to help make room for more racers and teams, which will obviously lead to more chaos.

The races for the Formula 4CC/2016/Summer Series had once again undertaken a new format, with only teams making the actual Summer Cup being invited to compete.


Formula 4CC/2014/Winter Series
Formula 4CC/2014/Summer Series
Formula 4CC/2015/Winter Series
Formula 4CC/2015/Summer Series
Formula 4CC/2016/Summer Series
Formula 4CC/2017/Winter Series
Formula 4CC/2017/Summer Series
Formula 4CC/2018/Winter Series


Full package :
Livery template (Summer-spec): Livery template (.psd with layers):

The full package contains rFactor and all the necessary stuff to run F4CC races, including a single track. Be sure to always be in the rFactor car whenever starting a race or some racers might be duplicated.

To edit the livery you NEED Nvidia's Texture Tools for Photoshop, PES File Explorer or whatever won't do. The team files are in the Formula Armaroli folder.

I've included PNG versions of the DDS files for easy editing: you can always convert them later, or ask someone else to. There's a livery, a helmet and a driver overall template. Each car has one of these.

RULES for submitting liveries:
Do not make a car's livery TOO complicated. Placeholder liveries are in place until one is submitted on the drivers behalf.